Fabled: Difference between revisions
From Blood on the Clocktower Wiki
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== Custom Games == | == Custom Games == | ||
< | <div class="row"> | ||
File:icon_fibbin.png|link=Fibbin | <div class="small-12 medium-12 large-2 columns"> | ||
File:icon_duchess.png|link=Duchess | [[File:icon_fibbin.png|250px|thumb|center|link=Fibbin]] | ||
File:icon_sentinel.png|link=Sentinel | <p style="text-align: center; font-family: Trade Gothic LT Std; font-size: 18px;">{{Fabled|Fibbin}}</p> | ||
File:icon_spiritofivory.png|link=Spirit of Ivory | </div> | ||
File:icon_djinn.png|link=Djinn | <div class="small-12 medium-12 large-2 columns"> | ||
</ | [[File:icon_duchess.png|250px|thumb|center|link=Duchess]] | ||
<p style="text-align: center; font-family: Trade Gothic LT Std; font-size: 18px;">{{Fabled|Duchess}}</p> | |||
</div> | |||
<div class="small-12 medium-12 large-2 columns"> | |||
[[File:icon_sentinel.png|250px|thumb|center|link=Sentinel]] | |||
<p style="text-align: center; font-family: Trade Gothic LT Std; font-size: 18px;">{{Fabled|Sentinel}}</p> | |||
</div> | |||
<div class="small-12 medium-12 large-2 columns"> | |||
[[File:icon_spiritofivory.png|250px|thumb|center|link=Spirit of Ivory]] | |||
<p style="text-align: center; font-family: Trade Gothic LT Std; font-size: 18px;">{{Fabled|Spirit of Ivory}}</p> | |||
</div> | |||
<div class="small-12 medium-12 large-2 end columns"> | |||
[[File:icon_djinn.png|250px|thumb|center|link=Djinn]] | |||
<p style="text-align: center; font-family: Trade Gothic LT Std; font-size: 18px;">{{Fabled|Djinn}}</p> | |||
</div> | |||
</div> | |||
== Experimental == | == Experimental == |
Revision as of 15:57, 21 March 2023
Fabled characters are for the Storyteller. They each alter the conditions of the game somewhat and are usually included at the beginning of the game.
The purpose of a Fabled character is to allow players to join in a game of Clocktower when they would otherwise not be able to, or to allow a game to run smoothly when there would otherwise be a real-world issue. Fabled characters fix problems that are outside the usual game parameters.
For example, if a player has a mental disability that would normally mean that they are unable to understand the game rules or communicate with the group, a Fabled character can allow them to join in. If a player is new to the game, and fearful that they will die early, a Fabled character can protect them. If there are too many players wanting to play all at once, a Fabled character can make the game run more quickly. If one of the group is shy or softly spoken, and has trouble getting the groups attention, a Fabled character can give them the powers to do so. If the game needs to end unexpectedly early, a Fabled character can decide a winner. If you have made your own character list using the Script character list generator, a Fabled character can help it be more fun.