Duchess: Difference between revisions
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<div id='character-details' | <div id='character-details'> | ||
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span> | [[File:icon_duchess.png|250px]] | ||
<table style="width: 90%; margin: 0 auto;"> | <span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span> | ||
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<td>Type</td> | <table style="width: 90%; margin: 0 auto;"> | ||
<td>[[Character Types# | <tr> | ||
</tr> | <td>Type</td> | ||
</table> | <td>[[Character Types#Traveller|Traveller]]</td> | ||
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<p class='flavour'>"We shall entertain between the hours of 6 and 7 precisely. Tea at 6:15. Scones at 6:45. Do not be late. Formal wear applies, as always."</p> | |||
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The Duchess adds information to a game that has little information for the good players to go on. | <div class="row"> | ||
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== Summary == | |||
"Each day, 3 players may choose to visit you. At night*, each visitor learns how many visitors are evil, but 1 gets false info." | |||
The Duchess adds information to a game that has little information for the good players to go on. | |||
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* | |||
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== How to Run == | |||
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== Examples == | == Examples == | ||
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The {{Good|Soldier}}, {{Good|Pacifist}}, and {{Good|Sage}} visit the Duchess. The {{Good|Soldier}} and {{Good|Pacifist}} learn a "0.” The {{Good|Sage}} learns a "1.” | |||
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The {{Good|Mutant}}, {{Good|Butler}}, and {{Evil|Po}} visit the Duchess. The {{Good|Mutant}} learns a "1,” the {{Good|Butler}} learns a "2," and the {{Evil|Po}} learns a "1.” | |||
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<div class='example'> | <div class='example'> | ||
The {{ | The {{Evil|Mastermind}}, {{Evil|Imp}}, and {{Good|Minstrel}} visit the Duchess. The {{Evil|Mastermind}} learns a "2,” the {{Evil|Imp}} learns a "1," and the {{Good|Minstrel}} learns a "2.” | ||
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< | <div class='row'> | ||
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== Explanation == | == Explanation == | ||
Sometimes, you may want to create a character list using the Script tool that has hardly any good characters that gain information directly. Whilst having an abundance of power and a lack of information can be fun for some players, others like something more. The | Sometimes, you may want to create a character list using the Script tool that has hardly any good characters that gain information directly. Whilst having an abundance of power and a lack of information can be fun for some players, others like something more. The Duchess adds regular information to such a game. | ||
It is the responsibility of the players to decide among themselves which players will be the 3 players to visit. If exactly 3 visitors can not be decided upon, then the Duchess does not act tonight. | |||
Each player that visits the Duchess learns how many visitors are evil, including themselves. However, 1 visitor will definitely get false information - it is your choice whom. Players that visit the Duchess still get to use their character ability normally. The Duchess does not make their character ability give false information. | |||
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[[Category:Fabled]] | [[Category:Fabled]] |
Revision as of 23:42, 22 March 2023
Type | Traveller |
"We shall entertain between the hours of 6 and 7 precisely. Tea at 6:15. Scones at 6:45. Do not be late. Formal wear applies, as always."
Summary
"Each day, 3 players may choose to visit you. At night*, each visitor learns how many visitors are evil, but 1 gets false info."
The Duchess adds information to a game that has little information for the good players to go on.
How to Run
Examples
The Soldier, Pacifist, and Sage visit the Duchess. The Soldier and Pacifist learn a "0.” The Sage learns a "1.”
The Mutant, Butler, and Po visit the Duchess. The Mutant learns a "1,” the Butler learns a "2," and the Po learns a "1.”
The Mastermind, Imp, and Minstrel visit the Duchess. The Mastermind learns a "2,” the Imp learns a "1," and the Minstrel learns a "2.”
Explanation
Sometimes, you may want to create a character list using the Script tool that has hardly any good characters that gain information directly. Whilst having an abundance of power and a lack of information can be fun for some players, others like something more. The Duchess adds regular information to such a game.
It is the responsibility of the players to decide among themselves which players will be the 3 players to visit. If exactly 3 visitors can not be decided upon, then the Duchess does not act tonight.
Each player that visits the Duchess learns how many visitors are evil, including themselves. However, 1 visitor will definitely get false information - it is your choice whom. Players that visit the Duchess still get to use their character ability normally. The Duchess does not make their character ability give false information.