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(Created page with "== Ability text changes == === King === * '''Previous''': {{Good|King}} (Townsfolk): Each night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are. * '''Current''': {{Good|King}} (Townsfolk): Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows who you are. == Almanac changes == === Goblin === * The {{Evil|Goblin}} now has a rulebook entry in the experimental almanac. == Jinxes == =...")
 
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* {{Evil|Summoner}} / {{Evil|Riot}}: If the Summoner creates Riot, all Minions become Riot.
* {{Evil|Summoner}} / {{Evil|Riot}}: If the Summoner creates Riot, all Minions become Riot.
* {{Evil|Summoner}} / {{Evil|Zombuul}}: If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
* {{Evil|Summoner}} / {{Evil|Zombuul}}: If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.
== Widow ==
=== Widow ===
* {{Evil|Widow}} / Damsel: If the Widow is (or has been) in play, the Damsel is poisoned.
* {{Evil|Widow}} / Damsel: If the Widow is (or has been) in play, the Damsel is poisoned.



Latest revision as of 10:14, 15 May 2024

Ability text changes

King

  • Previous: King (Townsfolk): Each night, if the dead outnumber the living, you learn 1 alive character. The Demon knows who you are.
  • Current: King (Townsfolk): Each night, if the dead equal or outnumber the living, you learn 1 alive character. The Demon knows who you are.

Almanac changes

Goblin

  • The Goblin now has a rulebook entry in the experimental almanac.

Jinxes

Pit-Hag

  • Pit-Hag / Cult Leader: If the Pit-Hag turns an evil player into the Cult Leader, they can't turn good due to their own ability.
  • Pit-Hag / Goon: If the Pit-Hag turns an evil player into the Goon, they can't turn good due to their own ability.
  • Pit-Hag / Politician: If the Pit-Hag turns an evil player into the Politician, they can't turn good due to their own ability.

Politician

Spy

  • Spy / Damsel: If the Spy is (or has been) in play, the Damsel is poisoned.

Summoner

  • Summoner / Courtier: If the Summoner is drunk on the 3rd night, the Summoner chooses which Demon, but the Storyteller chooses which player.
  • Summoner / Engineer: If the Engineer removes a Summoner from play before that Summoner uses their ability, the Summoner uses their ability immmediately.
  • Summoner / Hatter: The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
  • Summoner / Kazali: The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
  • Summoner / Pit-Hag: The Summoner cannot create an in-play Demon. If the Summoner creates a not-in-play Demon, deaths tonight are arbitrary.
  • Summoner / Pukka: The Summoner may choose a player to become the Pukka on the 2nd night.
  • Summoner / Riot: If the Summoner creates Riot, all Minions become Riot.
  • Summoner / Zombuul: If the Summoner turns a dead player into the Zombuul, the Storyteller treats that player as a Zombuul that has died once.

Widow

  • Widow / Damsel: If the Widow is (or has been) in play, the Damsel is poisoned.

Miscellaneous

Teensyville

  • Teensyville scripts now have 6 Townsfolk, 2 Outsiders, 2 Minions, and 2 Demons.