Riot: Difference between revisions
From Blood on the Clocktower Wiki
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<table style="width: 90%; margin: 0 auto;"> | <table style="width: 90%; margin: 0 auto;"> | ||
{{Jinx|Banshee|banshee| | {{Jinx|Banshee|banshee|good|Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability.}} | ||
{{Jinx|Exorcist|exorcist|good|If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot.}} | |||
{{Jinx|Farmer|farmer|good|Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die.}} | |||
{{Jinx|Grandmother|grandmother|good|If Riot is in play and the Grandchild dies during the day, the Grandmother dies too.}} | |||
{{Jinx|Innkeeper|innkeeper|good|If Riot is in play, the Innkeeper-protected player is safe from all evil abilities.}} | |||
{{Jinx| | {{Jinx|King|king|good|If Riot is in play, and at least 1 player is dead, the King learns an alive character each night.}} | ||
{{Jinx|Mayor|mayor|good|The Mayor may choose to stop nominations. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins.}} | |||
{{Jinx|Monk|monk|good|If Riot is in play, the Monk-protected player is safe from all evil abilities.}} | |||
{{Jinx|Farmer|farmer| | {{Jinx|Ravenkeeper|ravenkeeper|good|Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die.}} | ||
{{Jinx|Sage|sage|good|Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die.}} | |||
{{Jinx|Soldier|soldier|good|If Riot is in play, the Soldier is safe from all evil abilities.}} | |||
{{Jinx|Grandmother|grandmother| | |||
{{Jinx| | |||
{{Jinx|King|king| | |||
{{Jinx|Mayor|mayor| | |||
{{Jinx|Monk|monk| | |||
{{Jinx|Ravenkeeper|ravenkeeper| | |||
{{Jinx|Sage|sage| | |||
{{Jinx| | |||
</table> | </table> | ||
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Riot kills everybody in a panic. | Riot kills everybody in a panic. | ||
* | * On the 3rd day, each player that is nominated dies immediately. Even though they are dead, they nominate again. | ||
* The player that was nominated must nominate again immediately or lose their chance to do so. The Storyteller counts down “3... 2... 1...” to let the player know how long they have to nominate, should they wish to. If they don’t, | * The player that was nominated must nominate again immediately or lose their chance to do so. The Storyteller counts down “3... 2... 1...” to let the player know how long they have to nominate, should they wish to. If they don’t, the Storyteller nominates instead. | ||
* The good team wins if all Riot players are dead. If the last Riot dies and only two players are alive, they do not nominate, and the good team wins. | * The good team wins if all Riot players are dead. If the last Riot dies and only two players are alive, they do not nominate, and the good team wins. | ||
* | * If nobody nominates on the 3rd day, the Storyteller makes the 1st nomination instead. | ||
* | * Minions may change into Riot as the nomination phase begins on the 3rd day. | ||
</div> | </div> | ||
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== How to Run == | == How to Run == | ||
On the 1st day, add the '''DAY 1''' reminder to the Grimoire. On the 2nd day, add the '''DAY 2''' reminder to the Grimoire. On the 3rd day, add the '''DAY 3''' reminder to the Grimoire. | |||
On the 3rd night, wake each Minion. Show the '''YOU ARE''' info token, then the Riot token, then put each Minion to sleep. Either now, or later during the 3rd day, replace all Minion tokens with Riot tokens. | |||
During the 3rd day, each time a player is nominated, they die. Declare that they are dead, and add a shroud immediately. Tell them to nominate again and publicly count down “3... 2... 1...” After they nominate, repeat this process until all Riot are dead, or just 2 players are alive. Declare which team has won. | |||
If the players do not nominate at all on the 3rd day, or if a nominated player does not nominate before their time runs out, nominate a player – they die and must then nominate again. | |||
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<div class='example'> | <div class='example'> | ||
Alex nominates Lewis. Lewis dies and nominates Ben. Ben dies and nominates Marianna. Marianna dies and nominates Lachlan. Lachlan dies | Alex nominates Lewis. Lewis dies and nominates Ben. Ben dies and nominates Marianna. Marianna dies and nominates Lachlan. Lachlan dies. All Riot players are dead. Good wins. | ||
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<div class="small-12 large-12 columns" style="padding-right: 0;"> | <div class="small-12 large-12 columns" style="padding-right: 0;"> | ||
== Tips & Tricks == | == Tips & Tricks == | ||
Latest revision as of 14:58, 12 June 2025
Type | Demon |
Artist | John Grist |
Revealed | 04/11/2021 |
"Larga vida a la revolución! Mi revolucion!"
Character Showcase
Related Jinxes (Open)
Each night*, Riot chooses an alive good player (different to previous nights): a chosen Banshee dies & gains their ability. |
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If the Exorcist chooses Riot on the 3rd night, Minions do not become Riot. |
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Each night*, Riot chooses an alive good player (different to previous nights): a chosen Farmer uses their ability but does not die. |
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If Riot is in play and the Grandchild dies during the day, the Grandmother dies too. |
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If Riot is in play, the Innkeeper-protected player is safe from all evil abilities. |
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If Riot is in play, and at least 1 player is dead, the King learns an alive character each night. |
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The Mayor may choose to stop nominations. If they do so when only 1 Riot is alive, good wins. Otherwise, evil wins. |
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If Riot is in play, the Monk-protected player is safe from all evil abilities. |
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Each night*, Riot chooses an alive good player (different to previous nights): a chosen Ravenkeeper uses their ability but does not die. |
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Each night*, Riot chooses an alive good player (different to previous nights): a chosen Sage uses their ability but does not die. |
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If Riot is in play, the Soldier is safe from all evil abilities. |
Summary
"On day 3, Minions become Riot & nominees die but nominate an alive player immediately. This must happen."
Riot kills everybody in a panic.
- On the 3rd day, each player that is nominated dies immediately. Even though they are dead, they nominate again.
- The player that was nominated must nominate again immediately or lose their chance to do so. The Storyteller counts down “3... 2... 1...” to let the player know how long they have to nominate, should they wish to. If they don’t, the Storyteller nominates instead.
- The good team wins if all Riot players are dead. If the last Riot dies and only two players are alive, they do not nominate, and the good team wins.
- If nobody nominates on the 3rd day, the Storyteller makes the 1st nomination instead.
- Minions may change into Riot as the nomination phase begins on the 3rd day.
How to Run
On the 1st day, add the DAY 1 reminder to the Grimoire. On the 2nd day, add the DAY 2 reminder to the Grimoire. On the 3rd day, add the DAY 3 reminder to the Grimoire.
On the 3rd night, wake each Minion. Show the YOU ARE info token, then the Riot token, then put each Minion to sleep. Either now, or later during the 3rd day, replace all Minion tokens with Riot tokens.
During the 3rd day, each time a player is nominated, they die. Declare that they are dead, and add a shroud immediately. Tell them to nominate again and publicly count down “3... 2... 1...” After they nominate, repeat this process until all Riot are dead, or just 2 players are alive. Declare which team has won.
If the players do not nominate at all on the 3rd day, or if a nominated player does not nominate before their time runs out, nominate a player – they die and must then nominate again.
Examples
Alex nominates Lewis. Lewis dies and nominates Ben. Ben dies and nominates Marianna. Marianna dies and nominates Lachlan. Lachlan dies. All Riot players are dead. Good wins.
Tips & Tricks
- Since all evil players are the Demon, all evil players get 3 bluffs at the start of the game. Communicate early on so that you don't accidentally choose the same bluffs, as the good team is likely to nominate and kill any suspicious players as early as possible.
- Pay attention to the jinxes, and ask the Storyteller for clarification on any jinxed character that you intend to bluff as. Riot is a very unusual Demon and breaks the game's core rules in a number of ways, so has some unusual character interactions with Townsfolk that gain information or have mechanics based around nominations, executions, and voting. Make sure you know how your jinxed character operates so that you can bluff effectively.
- Before nominations begin, think about one or two players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.
- Don't be afraid to nominate good players that are trusted, powerful, or both. Since there will be no deaths at night, killing trusted good players early in the game avoids the very real possibility that you will need to face them when only 3 or 4 players are left alive. Even if nominating a trusted good player makes you look evil, it is often best to get them out of the way early on. If you are nominated and die as a result, then other Riot players may keep the game going.
- If you are nominated on day one or two, nominate another player. This is your only chance to kill a player, and it is best to remove good players that may act tonight, so that the good team has less information on the final day. The best case scenario is that the good player you nominate will nominate another good player, and that player will nominate again. The worst case scenario is that the player that you nominate doesn't nominate again, but that still means one less good player alive. While it is unlikely that you will be able to win the game on day one or two, any attrition that you can cause on these days grants the good team less information to work with.
- On day three, remember that you must nominate if you are nominated. Hesitation may look very suspicious.
- Nominate players that look like they have given little thought to who they will nominate. Or nominate randomly. The more the good players feel rushed and confused, the poorer decisions they will make. Pretending to be flustered, rushed and confused yourself can go a long way into keeping up the pretence that you are a good player. This may not even be pretence.
- Be the first player to nominate each day, if possible. Pay attention to the Storyteller and when it looks like they are going to call for nominations. If you are the first player to nominate, then you kill a player without dying yourself. So, if you are nominated and die, you get to nominate a second player. This is very handy.
- If you want to appear to be a good player, don't nominate on days one or two. The downside is that you don't get to kill a player, but if you are bluffing as a character that is crucial to the decisions that the good team are making, such as the Fortune Teller or the Town Crier, then appearing to be trustworthy might result in the good team nominating more good players.
- Don't be afraid to die. Normally, the Demon should stay alive at all costs. When you are Riot, dying isn't that much of a downside, as long as other Riot are still alive. Riot is particularly suited to bluffing as characters that have game-altering effects when they die, such as the Sage, Klutz or Ravenkeeper.
- Unlike other Demons, the evil team wins when there are three players alive and two of them are evil, because whoever is nominated, the remaining two players will contain at least one Demon. If the player count is small, campaigning to be a character that is very important to keep alive can scare the good team into completely avoiding nominating you. You will need to make these arguments before nominations begin each day though, as the nomination phase leaves no time for talk.
Fighting Riot
- If Riot is on the script, nominate on the first day. Sure, a player will die, but at least you know which Demon you are facing and can avoid a complete panic by finding out on day three.
- Be the first player to nominate. If you are first, you kill a player without dying, and can kill another player if you are nominated later on. This means that you have double the chances of killing a Demon, and may even kill two.
- If you have good reason to believe that Riot is in play, because it is the only Demon on the script or the other Demons don't seem to be active, then consider not nominating at all on days one and two and convincing the group to do the same. The more players that are alive on day three, the more good abilities have had a chance to activate and the more information will be available for all good players to evaluate. Unlike a normal Demon, where executing each day means that you have more chances to execute the Demon, every player has (at least) one chance to kill the Demon, regardless of which day it is. Saving all nominations until day three may be the best option.
- If you are nominated on day one or two, you have a decision to make: do you nominate again, or cease nominations for the day? If you nominate again, you might kill a Demon. If you don't nominate again, you avoid accidentally killing too many players too soon and also signal to the good team that you are indeed good by ending the day without further casualties. Most Riots will nominate again on day one or two, so this is a chance to stand out from the crowd. This is your choice to make.
- Before nominations begin, think about one, two, or three players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.
- On day 3, even a hasty nomination is better than no nomination at all. If you don't nominate, either the game is over or the Storyteller will nominate a player on your behalf, and you can be certain that they will not be helpful to you.
- Make your arguments as to why you should not be nominated before nominations begin each day, as the nomination phase leaves no time for talk.
- Pay attention to which players are nominating trusted players. They are probably evil. Or they may just be good players forced into a too hasty decision.