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Yaggababble: Difference between revisions

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During the first night, wake the Demon. Show this phrase, then put them to sleep.
During the first night, wake the Demon. Show this phrase, then put them to sleep.
Each time Demon says the secret phrase, put a ***DEAD*** reminder in the centre of the left side of the Grimoire, as a reminder to yourself to place it tonight.
Each time Demon says the secret phrase, put a **DEAD** reminder in the centre of the left side of the Grimoire, as a reminder to yourself to place it tonight.
Each night, you may mark players with these ***DEAD*** reminders, and add a shroud to each marked player. These players die.
Each night, you may mark players with these **DEAD** reminders, and add a shroud to each marked player. These players die.
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Revision as of 09:16, 1 March 2024

Icon yaggababble.png Information

Type Demon

"Murders inside the Rue Morge? Фальшивые новости! Hounds on the Baskerville moor? Фальшивые новости! Death while sailing the Nile? Фальшивые новости!"

Summary

"You start knowing a secret phrase. For each time you said it publicly today, a player might die"

The Yaggababble kills by talking.

  • The phrase that the Yaggababble says can be any length, but is usually 2 to 5 words long.
  • If the Yaggababble says this phrase, the Storyteller may kill a player any time afterwards, until dawn.
  • The Yaggababble may say this phrase as a standalone sentence, or part of another sentence.
  • The Yaggababble my say this phrase multiple times per day. If so, the Storyteller may kill multiple players.
  • The Storyteller chooses which players die.
  • The Storyteller may choose to kill less players than the number of times the phrase was said.
  • If the Yaggababble is drunk or poisoned, players cannot die, even if the Yaggababble was sober and healthy when they said their phrase. If the Yaggababble is sober and healthy, players might die, even if the Yaggababble was drunk or poisoned when they said their phrase.
  • It is rare for the Yaggababble to kill during the day.

How to Run

During setup, write a phrase on a piece of paper, or on a phone.

During the first night, wake the Demon. Show this phrase, then put them to sleep.

Each time Demon says the secret phrase, put a **DEAD** reminder in the centre of the left side of the Grimoire, as a reminder to yourself to place it tonight.

Each night, you may mark players with these **DEAD** reminders, and add a shroud to each marked player. These players die.

Examples

The Yaggababble's phrase is "that sounds fishy". The Yaggabble says this once during the first day. That night, a player dies. The next day, the Yaggababble says "that sounds fishy" three times. That night, three players die.

The Yaggababble has said their phrase twice today. A Witch is in play. When the Heretic nominates, the Heretic dies, even though they were not cursed by the Witch. The Golem nominates the Demon, and the Golem dies. Both players died due to the Yaggababble's ability.