Actions

Lleech and Riot: Difference between pages

From Blood on the Clocktower Wiki

(Difference between pages)
No edit summary
 
No edit summary
 
Line 6: Line 6:
<div id='character-details'>
<div id='character-details'>


[[File:icon_lleech.png|250px]]
[[File:icon_riot.png|250px]]
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>


Line 16: Line 16:
</table>
</table>


<p class='flavour'>"Tasty, tasty, tasty, tasty, tasty, tasty, tasty, tasty brai- I mean pie! Yes. Tasty pie. That’s what I meant to say."</p>
<p class='flavour'>"Larga vida a la revolución! Mi revolucion!"</p>


<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 20px;">Character Showcase</span>
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 20px;">Character Showcase</span>
<youtube>iH2iTJpYt6s</youtube>
<youtube>uDupkdU3Ow0</youtube>


</div>
</div>
Line 31: Line 31:
<div class="small-12 large-6 columns">
<div class="small-12 large-6 columns">
== Summary ==
== Summary ==
"Each night*, choose a player: they die. You start by choosing an alive player: they are poisoned - you die if (& only if) they die."  
"Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]"


The Lleech lives if their host lives, and dies if their host dies.
Riot kills everybody in a panic.
* On the first night, the Lleech chooses a player, who is poisoned for the rest of the game.
* Each player that is nominated dies immediately. Even though they are dead, they may nominate again today. This may happen multiple times per day.
* If this player is alive, the Lleech cannot die. If the Lleech is executed, the Storyteller tells the group that the player lives, but not why.
* The player that was nominated must nominate again immediately or lose their chance to do so. The Storyteller counts down “3... 2... 1...” to let the player know how long they have to nominate, should they wish to. If they don’t, no more nominations are allowed today.
* If the player that the Lleech chose dies, the Lleech dies as well. If this means that only one or two players are left alive, good still wins, because the Demon is dead.
* The good team wins if all Riot players are dead. If the last Riot dies and only two players are alive, they do not nominate, and the good team wins.
* From the second night onwards, players that the Lleech attacks die but are not poisoned.
* On the third day, each nominated player must nominate again. If they do not, the Storyteller will nominate on their behalf, or declare that that player’s team loses.
* If a Lleech is created mid-game, they poison a player that night. They must choose an alive player.
* If just three players are alive when the third day nominations begin, the group chooses which player nominates first. If no one nominates, the day ends and evil wins.
</div>
</div>


<div class="small-12 large-6 columns" style="padding-right: 0;">
<div class="small-12 large-6 columns" style="padding-right: 0;">
== How to Run ==
== How to Run ==
While setting up the game, before putting the character tokens in the bag, replace all Minion tokens with Riot tokens. During the first night, skip the Minion Info step. During the Demon Info step, wake all Riot players and allow them to make eye contact. Show each Riot player three character bluffs, then put them to sleep.


During the first night, wake the Lleech. They point at any player. That player is '''poisoned'''—mark them with the '''POISONED''' reminder. Put the Lleech to sleep.
Each time a player is nominated, they '''die'''. Declare that they are dead, and add a shroud immediately. Tell them that they may nominate again. Publicly count down “3... 2... 1...” and if they nominate before their time runs out, repeat this process for the new nominee (''they '''die''', may nominate etc.'') If they do not nominate before their time runs out, the day ends.


Each night except the first, wake the Lleech. They point at any player. That player '''dies'''—mark them with the '''DEAD''' reminder. Put the Lleech to sleep.
On the third day, nominated players '''die''' and must nominate again. If the day ends with more than two players alive, evil wins.
 
If the Lleech would die but the player marked with the Lleech’s '''POISONED''' reminder is alive, the Lleech does not die. If the player marked with the Lleech’s '''POISONED''' reminder '''dies''', the Lleech '''dies''' and the good team wins.


<div class="example" style="color: #5d2123; font-style: italic; font-family: GoudyOldStyle;">
<div class="example" style="color: #5d2123; font-style: italic; font-family: GoudyOldStyle;">
When giving false information to a good player poisoned by the Lleech, make sure this information seems true. If the good player believes it to be false, they will quickly execute themselves and win the game.
Optional Rule: When Riot is in play, the dead may not be nominated. (This is more fun, and is the original intent of Riot.)
<hr />
Optional rule: if the host dies while the Lleech is drunk or poisoned, the Lleech dies too. (This prevents the situation where the good team are unable to win due to the host being dead and the Lleech being alive.)
</div>
</div>
</div>
</div>
Line 66: Line 63:


<div class='example'>
<div class='example'>
The Lleech poisons the {{Good|Noble}}. The {{Good|Noble}} learns false information. The Lleech is executed, but does not die. The next day, the {{Good|Noble}} is executed. The {{Good|Noble}} and the Lleech die. Good wins.
Alex nominates Lewis. Lewis dies and nominates Ben. Ben dies and nominates Marianna. Marianna dies and nominates Lachlan. Lachlan dies but does not nominate. Four players died today.
</div>
</div>


<div class='example'>
<div class='example'>
The Lleech poisons the {{Good|Farmer}}. The Lleech is made drunk by the {{Good|Courtier}}. The poisoned {{Good|Farmer}} dies, and the game continues because the Lleech is also drunk. The drunk Lleech is executed and dies, and good wins.
On the third day, a Riot player is nominated. They die and nominate the Amnesiac, who dies and nominates the Empath, who dies and nominates a Riot player. The game ends immediately, as all Riot players are dead.
</div>
</div>


Line 82: Line 79:
== Tips & Tricks ==
== Tips & Tricks ==


* Communicate with your Minions as early as possible, and tell them who you have poisoned. The whole evil team will need to collaborate well from the very beginning to keep this player alive. Let's say you turn the {{Good|Preacher}} into your host, poisoning them. Not only can you ignore them as a threat, since they cannot affect any of the Minions, but you actively need to keep them alive for final three.  
* Since all evil players are the Demon, all evil players get 3 bluffs at the start of the game. Communicate early on so that you don't accidentally choose the same bluffs, as the good team is likely to nominate and kill any suspicious players as early as possible.
 
* Pay attention to the jinxes, and ask the Storyteller for clarification on any jinxed character that you intend to bluff as. Riot is a very unusual Demon and breaks the game's core rules in a number of ways, so has some unusual character interactions with Townsfolk that gain information or have mechanics based around nominations, executions, and voting. Make sure you know how your jinxed character operates so that you can bluff effectively.  


* Poison one of your neighbours, because then you can keep your host close and under your thumb. You can find out what their poisoned information is and try to manipulate the game to make it seem legitimate, making them disbelieve they're poisoned.  
* Before nominations begin, think about one or two players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.  


* Poison someone on the other side of the circle, to draw attention as far away from you as possible.  
* Don't be afraid to nominate good players that are trusted, powerful, or both. Since there will be no deaths at night, killing trusted good players early in the game avoids the very real possibility that you will need to face them when only 3 or 4 players are left alive. Even if nominating a trusted good player makes you look evil, it is often best to get them out of the way early on. If you are nominated and die as a result, then other Riot players may keep the game going.  


* Avoid being executed. Even though you cannot die by execution, the good team learning who the Demon is can often be enough information for them to win the game. Once the players know that the Demon is the {{Evil|Lleech}} they are likely to be locking you out from discussions, and trying to figure out which of the good players is the host.  
* If you are nominated on day one or two, nominate another player. This is your only chance to kill a player, and it is best to remove good players that may act tonight, so that the good team has less information on the final day. The best case scenario is that the good player you nominate will nominate another good player, and that player will nominate again. The worst case scenario is that the player that you nominate doesn't nominate again, but that still means one less good player alive. While it is unlikely that you will be able to win the game on day one or two, any attrition that you can cause on these days grants the good team less information to work with.


* Who you choose as your host can have a big impact on the game, and it's a choice you have to make blindly. If you choose a character who only gets information at the start of the game, it can be really difficult for them to figure out that they've been poisoned, making it easier for you to hide the host. However, they're much more likely to want to go along with being executed for all sorts of reasons since they have no ability to contribute to the game. If the {{Good|Noble}} is the host, and there seems to be a lot of resistance to executing them when they're okay with it, it might telegraph really strongly that they're the host.
* On day three, remember that you must nominate if you are nominated. Hesitation may look very suspicious.


* If there are just 3 players alive, getting executed is a safe strategy. Because the host is still alive, you will be executed but will not die. Then the game goes to night with three alive and you can kill the one last player that isn't the host. Note, it's really important in this situation to NOT kill the host, because otherwise you will also immediately die. This creates a tie, meaning good wins.
* Nominate players that look like they have given little thought to who they will nominate. Or nominate randomly. The more the good players feel rushed and confused, the poorer decisions they will make. Pretending to be flustered, rushed and confused yourself can go a long way into keeping up the pretence that you are a good player. This may not even be pretence.


* If for some reason the group seems to be circling in on the host to execute, you may need to carefully redirect attention away. If you make a lot of noise about *NOT* executing a specific player, this can come across as really suspicious. Instead, perhaps just point out someone else as a really big target, even if this means throwing one of your Minions under the bus. The best strategy is to get to final day without having much shade on the host.
* Be the first player to nominate each day, if possible. Pay attention to the Storyteller and when it looks like they are going to call for nominations. If you are the first player to nominate, then you kill a player without dying yourself. So, if you are nominated and die, you get to nominate a second player. This is very handy.


* In a normal Demon game, the priority is to protect the Demon from being killed. In a {{Evil|Lleech}} game, the priority is to create as much misinformation as possible to disguise the host. That way even if there is a person who doubts their information, it's just one among many sources of misinformation.
* If you want to appear to be a good player, don't nominate on days one or two. The downside is that you don't get to kill a player, but if you are bluffing as a character that is crucial to the decisions that the good team are making, such as the {{Good|Fortune Teller}} or the {{Good|Town Crier}}, then appearing to be trustworthy might result in the good team nominating more good players.  


* The {{Evil|Lleech}} can be particularly tricky, because effectively one of the members of the "team" is good. They are not aligned with you and you don't have a lot of control over them or their poisoning. It is perfectly fine to suggest to the Storyteller possible pieces of misinformation to give out through the poisoning, but the Storyteller does not need to listen to that request.  
* Don't be afraid to die. Normally, the Demon should stay alive at all costs. When you are Riot, dying isn't that much of a downside, as long as other Riot are still alive. Riot is particularly suited to bluffing as characters that have game-altering effects when they die, such as the {{Good|Sage}}, {{Good|Klutz}} or {{Good|Ravenkeeper}}.  


* If the evil team has the upper hand at the end of the game, then the Storyteller might make the poisoning of the host really noisy as a way to offset that, especially if for some reason they have flown under the radar the whole game and the good team hasn't even discovered that it's a {{Evil|Lleech}} game.
* Unlike other Demons, the evil team wins when there are three players alive and two of them are evil, because whoever is nominated, the remaining two players will contain at least one Demon. If the player count is small, campaigning to be a character that is very important to keep alive can scare the good team into completely avoiding nominating you. You will need to make these arguments before nominations begin each day though, as the nomination phase leaves no time for talk.
</div>
</div>


Line 108: Line 107:


<div class="small-12 large-12 columns" style="padding-right: 0;">
<div class="small-12 large-12 columns" style="padding-right: 0;">
== Fighting the Lleech ==
== Fighting Riot  ==
 
* If Riot is on the script, nominate on the first day. Sure, a player will die, but at least you know which Demon you are facing and can avoid a complete panic by finding out on day three.
 
* Be the first player to nominate. If you are first, you kill a player without dying, and can kill another player if you are nominated later on. This means that you have double the chances of killing a Demon, and may even kill two.


* Figure out whether or not a {{Evil|Lleech}} is in play. This information determines what your goal of the game is, since until you know, you won't know which players to execute. One you know it's a {{Evil|Lleech}} game, then the key is to find and kill the host instead.  
* If you have good reason to believe that Riot is in play, because it is the only Demon on the script or the other Demons don't seem to be active, then consider not nominating at all on days one and two and convincing the group to do the same. The more players that are alive on day three, the more good abilities have had a chance to activate and the more information will be available for all good players to evaluate. Unlike a normal Demon, where executing each day means that you have more chances to execute the Demon, every player has (at least) one chance to kill the Demon, regardless of which day it is. Saving all nominations until day three may be the best option.  


* Find the poisoned player. If every good player who thinks that they might be poisoned tells the group this, then the good team should be able to make a few guesses as to who the {{Evil|Lleech}} target is.  
* If you are nominated on day one or two, you have a decision to make: do you nominate again, or cease nominations for the day? If you nominate again, you might kill a Demon. If you don't nominate again, you avoid accidentally killing too many players too soon and also signal to the good team that you are indeed good by ending the day without further casualties. Most Riots will nominate again on day one or two, so this is a chance to stand out from the crowd. This is your choice to make.  
** If someone is getting bogus info: execute them - chances are they're the host or maybe just a Minion sowing bad information. Win Win!
** If you think you're getting bogus info: volunteer to be executed and take yourself out of the problem.


* Use info characters to verify other players' information to try and narrow down the possible options for poisoned candidates. Remember that only one player can be poisoned by the {{Evil|Lleech}} and it doesn't move. If you can verify a player as sober and healthy, they cannot be the {{Evil|Lleech}} host.
* Before nominations begin, think about one, two, or three players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.


* If you don't have any good candidates for who the host is based on the information you have at hand, look for characters that seem to be surviving in odd ways. The following are good options for characters who are Lleech hosts flying under the radar:
* On day 3, even a hasty nomination is better than no nomination at all. If you don't nominate, either the game is over or the Storyteller will nominate a player on your behalf, and you can be certain that they will not be helpful to you.  
** A confirmed good player or any public high priority target that has survived the whole game, such as the {{Good|Balloonist}} who has come out publicly; or
** A start info character that seems to just be hanging in there, such as the {{Good|Clockmaker}} that hasn't really done much since the start of the game and has even volunteered to be executed; or
** A once per game ability character that has used their ability, such as the {{Good|Fisherman}} who has acted upon their hint but it didn't seem to do much.  


* Don't forget to find out who the evil players are! While this won't win the game directly, executing the Demon is still great information. More importantly, it's very unlikely that the Demon will choose one of their own Minions as a host, so you can probably eliminate them as options.  
* Make your arguments as to why you should not be nominated before nominations begin each day, as the nomination phase leaves no time for talk.


* Since the chance of you finding out that it's a {{Evil|Lleech}} game is higher than not, if you get down to the final day and you're not sure, it's usually safer to run with the assumption that it's not a {{Evil|Lleech}} game.
* Pay attention to which players are nominating trusted players. They are probably evil. Or they may just be good players forced into a too hasty decision.  


</div>
</div>

Revision as of 14:29, 24 March 2023

Icon riot.png Information

Type Demon

"Larga vida a la revolución! Mi revolucion!"

Character Showcase

Summary

"Nominees die, but may nominate again immediately (on day 3, they must). After day 3, evil wins. [All Minions are Riot]"

Riot kills everybody in a panic.

  • Each player that is nominated dies immediately. Even though they are dead, they may nominate again today. This may happen multiple times per day.
  • The player that was nominated must nominate again immediately or lose their chance to do so. The Storyteller counts down “3... 2... 1...” to let the player know how long they have to nominate, should they wish to. If they don’t, no more nominations are allowed today.
  • The good team wins if all Riot players are dead. If the last Riot dies and only two players are alive, they do not nominate, and the good team wins.
  • On the third day, each nominated player must nominate again. If they do not, the Storyteller will nominate on their behalf, or declare that that player’s team loses.
  • If just three players are alive when the third day nominations begin, the group chooses which player nominates first. If no one nominates, the day ends and evil wins.

How to Run

While setting up the game, before putting the character tokens in the bag, replace all Minion tokens with Riot tokens. During the first night, skip the Minion Info step. During the Demon Info step, wake all Riot players and allow them to make eye contact. Show each Riot player three character bluffs, then put them to sleep.

Each time a player is nominated, they die. Declare that they are dead, and add a shroud immediately. Tell them that they may nominate again. Publicly count down “3... 2... 1...” and if they nominate before their time runs out, repeat this process for the new nominee (they die, may nominate etc.) If they do not nominate before their time runs out, the day ends.

On the third day, nominated players die and must nominate again. If the day ends with more than two players alive, evil wins.

Optional Rule: When Riot is in play, the dead may not be nominated. (This is more fun, and is the original intent of Riot.)

Examples

Alex nominates Lewis. Lewis dies and nominates Ben. Ben dies and nominates Marianna. Marianna dies and nominates Lachlan. Lachlan dies but does not nominate. Four players died today.

On the third day, a Riot player is nominated. They die and nominate the Amnesiac, who dies and nominates the Empath, who dies and nominates a Riot player. The game ends immediately, as all Riot players are dead.

Tips & Tricks

  • Since all evil players are the Demon, all evil players get 3 bluffs at the start of the game. Communicate early on so that you don't accidentally choose the same bluffs, as the good team is likely to nominate and kill any suspicious players as early as possible.
  • Pay attention to the jinxes, and ask the Storyteller for clarification on any jinxed character that you intend to bluff as. Riot is a very unusual Demon and breaks the game's core rules in a number of ways, so has some unusual character interactions with Townsfolk that gain information or have mechanics based around nominations, executions, and voting. Make sure you know how your jinxed character operates so that you can bluff effectively.
  • Before nominations begin, think about one or two players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.
  • Don't be afraid to nominate good players that are trusted, powerful, or both. Since there will be no deaths at night, killing trusted good players early in the game avoids the very real possibility that you will need to face them when only 3 or 4 players are left alive. Even if nominating a trusted good player makes you look evil, it is often best to get them out of the way early on. If you are nominated and die as a result, then other Riot players may keep the game going.
  • If you are nominated on day one or two, nominate another player. This is your only chance to kill a player, and it is best to remove good players that may act tonight, so that the good team has less information on the final day. The best case scenario is that the good player you nominate will nominate another good player, and that player will nominate again. The worst case scenario is that the player that you nominate doesn't nominate again, but that still means one less good player alive. While it is unlikely that you will be able to win the game on day one or two, any attrition that you can cause on these days grants the good team less information to work with.
  • On day three, remember that you must nominate if you are nominated. Hesitation may look very suspicious.
  • Nominate players that look like they have given little thought to who they will nominate. Or nominate randomly. The more the good players feel rushed and confused, the poorer decisions they will make. Pretending to be flustered, rushed and confused yourself can go a long way into keeping up the pretence that you are a good player. This may not even be pretence.
  • Be the first player to nominate each day, if possible. Pay attention to the Storyteller and when it looks like they are going to call for nominations. If you are the first player to nominate, then you kill a player without dying yourself. So, if you are nominated and die, you get to nominate a second player. This is very handy.
  • If you want to appear to be a good player, don't nominate on days one or two. The downside is that you don't get to kill a player, but if you are bluffing as a character that is crucial to the decisions that the good team are making, such as the Fortune Teller or the Town Crier, then appearing to be trustworthy might result in the good team nominating more good players.
  • Don't be afraid to die. Normally, the Demon should stay alive at all costs. When you are Riot, dying isn't that much of a downside, as long as other Riot are still alive. Riot is particularly suited to bluffing as characters that have game-altering effects when they die, such as the Sage, Klutz or Ravenkeeper.
  • Unlike other Demons, the evil team wins when there are three players alive and two of them are evil, because whoever is nominated, the remaining two players will contain at least one Demon. If the player count is small, campaigning to be a character that is very important to keep alive can scare the good team into completely avoiding nominating you. You will need to make these arguments before nominations begin each day though, as the nomination phase leaves no time for talk.

Fighting Riot

  • If Riot is on the script, nominate on the first day. Sure, a player will die, but at least you know which Demon you are facing and can avoid a complete panic by finding out on day three.
  • Be the first player to nominate. If you are first, you kill a player without dying, and can kill another player if you are nominated later on. This means that you have double the chances of killing a Demon, and may even kill two.
  • If you have good reason to believe that Riot is in play, because it is the only Demon on the script or the other Demons don't seem to be active, then consider not nominating at all on days one and two and convincing the group to do the same. The more players that are alive on day three, the more good abilities have had a chance to activate and the more information will be available for all good players to evaluate. Unlike a normal Demon, where executing each day means that you have more chances to execute the Demon, every player has (at least) one chance to kill the Demon, regardless of which day it is. Saving all nominations until day three may be the best option.
  • If you are nominated on day one or two, you have a decision to make: do you nominate again, or cease nominations for the day? If you nominate again, you might kill a Demon. If you don't nominate again, you avoid accidentally killing too many players too soon and also signal to the good team that you are indeed good by ending the day without further casualties. Most Riots will nominate again on day one or two, so this is a chance to stand out from the crowd. This is your choice to make.
  • Before nominations begin, think about one, two, or three players that you would like to nominate. Once nominations begin, things get a little bit hectic, and if you are nominated you will only have a single chance to kill a player for the entire game, so make it count. If your number one player is dead when it becomes your turn to nominate, nominate your number two player instead.
  • On day 3, even a hasty nomination is better than no nomination at all. If you don't nominate, either the game is over or the Storyteller will nominate a player on your behalf, and you can be certain that they will not be helpful to you.
  • Make your arguments as to why you should not be nominated before nominations begin each day, as the nomination phase leaves no time for talk.
  • Pay attention to which players are nominating trusted players. They are probably evil. Or they may just be good players forced into a too hasty decision.