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Ogre and Organ Grinder: Difference between pages

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<div id='character-details'>
<div id='character-details'>


[[File:icon_ogre.png|250px]]
[[File:icon_organgrinder.png|250px]]
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>


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<tr>
<tr>
<td>Type</td>
<td>Type</td>
<td>[[Character Types #Outsider|Outsider]]</td>
<td>[[Character Types#Minion|Minion]]</td>
</tr>
</tr>
<tr>
<tr>
<td>Artist</td>
<td>Artist</td>
<td>Chloe McDougall </td>
<td>Chloe McDougall</td>
</tr>
</tr>
<tr>
<tr>
<td>Revealed</td>
<td>Revealed</td>
<td>24/05/2024</td>
<td>23/03/2023</td>
</tr>
</tr>
</table>
</table>


<p class='flavour'>"&lt;grunt&gt;&lt;grin&gt;&lt;/grunt&gt;"</p>
<p class='flavour'>"Round and round the handles go. The more you dance the less you know."</p>


<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 20px;">Character Showcase</span>
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 20px;">Character Showcase</span>
<youtube>_Zahy8JCgU4</youtube>
<youtube>Ku_V4l1cICo</youtube>
 
</div>
</div>


<div id='jinxes'>
<div id='jinxes'>


<span style="display: block; color: black; font-size: 18px; text-align: center; margin-top: 10px; text-transform: uppercase; font-family: Dumbledor;">Related Jinxes</span>
<span style="display: block; color: black; font-size: 18px; text-align: center; margin-top: 10px; text-transform: uppercase; font-family: Dumbledor;">
 
Related Jinxes <span style="cursor: pointer; color: #5C1F22;" id="jinx-toggle">(Open)</span>
</span>
<table style="width: 90%; margin: 0 auto;">
<table style="width: 90%; margin: 0 auto;">
{{Jinx|Boffin|boffin|Evil|The Demon cannot have the Ogre ability.}}
{{Jinx|Butler|butler|Good|If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too.}}
{{Jinx|Pit-Hag|pithag|Evil|If the Pit-Hag turns an evil player into the Ogre, they can't turn good due to their own ability.}}
{{Jinx|Lil' Monsta|lilmonsta|Evil|Votes for the Organ Grinder count if the Organ Grinder is babysitting Lil' Monsta.}}
{{Jinx|Recluse|recluse|Good|If the Recluse registers as evil to the Ogre, the Ogre learns that they are evil.}}
{{Jinx|Minstrel|minstrel|Good|If the Minstrel makes everyone drunk, the Organ Grinder keeps their ability but the Minstrel keeps their eyes open when voting.}}
{{Jinx|Spy|spy|Evil|The Spy registers as evil to the Ogre.}}
{{Jinx|Preacher|preacher|Good|If the Preacher removes the Organ Grinder ability, the Organ Grinder keeps their ability but the Preacher keeps their eyes open when voting.}}
</table>
</table>


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<div class="small-12 large-6 columns">
== Summary ==
== Summary ==
"On your 1st night, choose a player (not yourself): you become their alignment (you don't know which) even if drunk or poisoned.
"All players keep their eyes closed when voting & the vote tally is secret. Each night, choose if you are drunk or not."


The Ogre is someone's best friend.
The Organ Grinder makes voting secret.
* The Ogre's chosen player does not change, even if the Ogre is drunk or poisoned when they chose.
* When a player is nominated, players vote with eyes closed.
* The Ogre becomes the same alignment as their chosen player immediately on the first night, even if the Ogre is drunk or poisoned.
* The Storyteller does not count the votes out loud, and does not reveal how many players voted once voting is complete.
* The Ogre is not told their alignment at the beginning of the game.
* The Storyteller does not reveal which player is “about to die”.
* If the Ogre changes alignment by other means, the Ogre learns their new alignment, as normal.
* After nominations have closed, the Storyteller reveals which player is executed, as normal.
* If an Ogre is created mid-game, the Ogre chooses a player that night, and becomes their alignment.
* Dead players may vote once if they have a vote token. Their vote token is removed at the end of the day instead of after the vote.
</div>
</div>


<div class="small-12 large-6 columns" style="padding-right: 0;">
<div class="small-12 large-6 columns" style="padding-right: 0;">
== How to Run ==
== How to Run ==
During the first night, wake the Ogre. The Ogre points to a player. Put the Ogre to sleep. If the Ogre pointed to an evil player, flip the Ogre's character token upside down to represent that the Ogre is evil.


<div class="example" style="color: #5d2123; font-style: italic; font-family: GoudyOldStyle;">
When a player is nominated, ask all players to close their eyes. If they ask why, tell them that an Organ Grinder is in play. When counting votes, do so silently. Afterwards, do not reveal how many players voted, nor if the nominee is “about to die”. If there were enough votes to execute the nominee, mark them with the '''ABOUT TO DIE''' reminder. Ask players to open their eyes, and if there are any more nominations.
'''Optional rule:''' Mark the Ogre’s chosen player with a '''FRIEND''' reminder. The Ogre is always the same alignment as their friend. If the Ogre’s friend changes alignment, the Ogre changes alignment too, but the Ogre does not learn this.
 
If the Organ Grinder is nominated, follow the above process, but do not place or move the '''ABOUT TO DIE''' reminder if the Organ Grinder didn’t vote.


When nominations are closed, declare that the player marked '''ABOUT TO DIE''', '''dies'''.


This is only recommended for games of 15 players or more, so that there are not too many evil players.
<div class="example" style="color: #5d2123; font-style: italic; font-family: GoudyOldStyle;">
Players are not allowed to use other methods to determine who is voting, such as touch or sound. It is a secret.
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<div class='example'>
<div class='example'>
On the first night, the Ogre chooses the {{Evil|Summoner}}. The Ogre becomes evil, and stays evil for the rest of the game.  
There are 8 players alive. The {{Good|Noble}} is nominated. All players close eyes to vote and the {{Good|Noble}} gets 5 votes. The {{Evil|Imp}} is nominated. All players close eyes to vote and the Imp gets 7 votes. The {{Good|Pixie}} is nominated. All players close eyes to vote and the {{Good|Pixie}} gets 4 votes. After nominations close, the Storyteller declares that Doug (the {{Evil|Imp}}) is executed and dies, and that good has won.
</div>
</div>


<div class='example'>
<div class='example'>
On the first night, the Ogre chooses the {{Good|Banshee}}. The Ogre stays good. On the third night, the {{Evil|Mezepheles}} turns the {{Good|Banshee}} evil. The Ogre remains good.
There are 5 players alive. 2 players have 3 votes each. The Organ Grinder has 4 votes, but did not vote for themselves. There is no execution today, because the vote was tied.
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== Tips & Tricks ==
== Tips & Tricks ==
* The Ogre is in an interesting position compared to other players, as you do not learn your starting alignment, but you do know whose team you’re playing for. It is to your advantage to tell your friend that you’ve picked them early, and be honest with them, so they believe you. If you’re having this conversation publicly, your aim is to convince the group that you are aligned with your friend; if you’re having this conversation privately, your aim is to scheme together and come up with a game plan.


* If your friend does not believe you, be persistent. Assure them that you’re telling the truth, and seek out characters that detect alignment, such as the Empath, to make your argument even more compelling.
* Flex your execution immortality. Try to make yourself suspicious, but not overly so, so that you get enough votes to be executed on a few different days, but survive due to your ability. If you’re too suspicious, though, it might out that you’re the Organ Grinder. If absolutely everyone else is claiming to have voted for you but you’re not dead, that’s probably going to convince people that you’re the Organ Grinder and they probably won’t try to execute you again or target you with abilities, and therefore will put more effort into finding your Demon. If, instead, you can be just suspicious enough to get some votes, you might be “executed” several times, wasting plenty of the good team’s time…


* It can be fun (and useful) to tell your friend the truth, and lie to everyone else. If you are good, and the evil team doesn’t know who your friend is, evil may be more likely to leave your friend alone. If you are evil, and the good team doesn’t know who your friend is, good players may find it more difficult to explain what’s happening in the game.
* Try to orchestrate the same situation for your Demon! Try to get almost enough votes on them, then have the entire evil team claim to have voted for them too, to make them look like they might be the Organ Grinder and therefore a waste of time to try to execute.


* Instead of telling your friend that you’ve chosen them, it can be useful to just watch them for a few days. You might be able to identify their (and your) alignment by seeing who they speak to, who they vote for, and who they seem to trust.
* Consider carefully if you ever want to get yourself executed. Bearing in mind that when you die, it’s likely you’ll be outed as the Organ Grinder because votes will suddenly become open, you need to have a good reason to vote for yourself for execution. Maybe you think your Demon might be executed instead if you don’t get enough votes yourself? Maybe your Demon is the one leading the charge against you and getting executed at their behest will convince town that they’re most likely good?


* Vote the same as your friend! If your friend is evil, they will vote in a way that helps your team; if your friend is good, they are likely to vote in a way that they believe helps your team.  
* Consider when you’re going to claim to have voted - you can’t afford to claim too wildly about when you’ve voted and when you haven’t, as the good team will work out that something is awry when the votes claimed don’t line up with actual executions. It’s often best to only lie about who you’ve voted for at crux moments so you can hide among the masses.


* Never vote for your friend. They may be good. They may be evil. You don’t know. But either way, if they die, you have just killed a teammate.
* Don’t feel the need to vote for people you don’t want executed in order to blend in. No-one knows who you’re voting for, so you never need to vote for an evil player in the entire game if you don’t want to!


* Tell multiple people that you’ve picked them, to see how they react and to hide where your true friend lies. Since you don’t know what team you’re playing for, it can’t hurt to be a little chaotic… right?
* Try to create situations where there are lots of nominations in a day. The good team will struggle to try and keep track of all the votes that happen and which ones they did and didn't vote on which will give Evil players to bluff being confused as well.


* If your friend starts acting funny, and there are alignment-changing characters on the script, assume the worst - your friend may have joined the enemy! If you’re concerned that your friend no longer shares your alignment, you may want to limit how much you share with them, and look for other sources of information, like an Empath or an Artist, that can help verify your - or their - current alignment.  
* Lie with abandon about when you’ve voted! No-one can know for sure who’s the one lying among the group, you’re only one vote among several that had to vote a given way for anyone to be executed, so you can just say whatever you like about voting to suit your agenda.


* If all else fails, assume that you are good (the odds are in your favour).  
* Remember that you don’t know who’s been voted for and put on the block either. Be wary of any nomination of your Demon as you can never know if there was actually a groundswell of support for their execution that you hadn’t expected and they might now be on the block.


* If someone is claiming to be the Ogre, the person they are claiming to have picked is almost always a good player. Either that player is really a good Ogre who is aligned with the friend, or that player is evil and bluffing Ogre, in which case they are more likely to have picked a good player as their imaginary friend.
* Coordinate votes with your evil team - while you don’t have a majority in votes, the good team not being able to coordinate as easily means that uniting together behind certain nominations might allow you to swing executions in your favour, especially if your whole team is alive in the mid-game.


* Get your friend to reveal everything they know - you don’t get information, so you’ll have to rely on other characters to share crucial information in the game. The only information that you will be close to sure of will come from your friend, so treat them well and request that they tell you everything that they know. Let them know that the more that they tell you, the more convinced you are that they are good, and the more that you will be able to help the good team. If your friend is evil and tells you everything that they know, then even better.
* Be wary of endgame. If the game goes to a final three and the good team are pretty certain that you are the Organ Grinder, then they’ve got a 50/50 between the other two living players as to which is the Demon. Do your best to continue to obfuscate that fact in the endgame - you very much need to still be a viable Demon candidate in final three or your chances aren’t great! This might be a good reason to vote for yourself on the penultimate day - yes your ability goes out of play, but it’s an execution on someone who isn’t your Demon and it leaves three Demon candidates on the final day, not just two.


* If you are good and a player claims to be your Ogre, it is usually best to tell them what you know. Either they are good, and deserve to know what you know, or they are evil, and know the most important information about who is who already. Lie, or don’t tell your Ogre anything, if you want to test to see if they are really the Ogre.
* Control the narrative. Try to organize the entire town to execute people you think would be good to execute. The good team’s only hope of executing is by working together as they can't see who is voting for what, so try to get them voting on the same page as you.


* Promise dead players you will vote with them and then don't do so. Any ghost votes that get used and wasted early or mid-game on anyone that's not the Demon are a success for you.
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== Bluffing as the Ogre ==
== Fighting the Organ Grinder ==
* Commit to whatever player that you pretend to have picked. Commit to your ‘friend’. If you picked the Empath, pretend to believe the Empath information all game. If you picked the Saint, do whatever you can to prevent the good team from executing the Saint. You never know when your ‘friend’ will be proven good. If you picked the Banshee, for example, and the Banshee gets killed by the Demon at night, you will have wanted to be friendly and convincing to the Banshee for as long as possible beforehand.
 
* Pick a strong player. Someone that the good team is likely to trust, listen to, and defer to. With a strong, reliable player as your friend, the good team will likely keep you alive too.
 
* You don’t need to say which player you picked straight away. Sometimes, waiting a few days can be useful. Waiting until you can claim to have befriended a confirmed good player before coming out as the Ogre will be less believable for some, but for those that do believe you, that confirms in their mind that you are good.
 
* Pick someone fun! Clocktower doesn’t need to be serious. The Ogre is a character that works better the more fun you are having, so picking someone that you have rapport with, someone who will enjoy your company for the entire game, will probably result in you having the confidence to convince the good team that you are the Ogre.
 
* Pick a character that you think will survive a long time. Characters like the Mayor or General, tend to have an easier time surviving until the final day. Whether the claimed Ogre is good or evil, it is usually in the good team’s interest to kill both of you, or keep both of you alive until the final day.
 
* If all else fails, you can befriend a player that you want to die. Maybe that Undertaker or High Priestess are really causing problems? Publicly pretend to be their lovely Ogre friend, and play badly. The good team may kill both of you, which will take two days and result in another two deaths at night. This way, four players die, including the one you wanted to. This strategy is recommended for Townsfolk, Outsiders, and Minions, but not Demons.
 
* Don't tell anybody who your friend is. Mentally choose a player and vote whenever they vote, just like you are their Butler, but wait until the late game to let the town know who your friend is.


* Pick a quieter player. Being a friend isn’t just a game term. Quieter players tend to want one or two players that they will trust for the whole game, as opposed to louder players who want more conversations and a more complicated trust diagram. Befriending a quieter player can have them protecting you for the whole game. Sneaky.
* Discuss your nominations before making them. It is more likely for a vote to go through if all good players fully understand the accusation and logic before the nomination is made and other players might be able to contribute information towards a nomination that you can try to rally people behind.


* Wait a few days and pick a dead player to befriend. If you can convince them to use their vote foolishly, that weighs the game in your favour.
* Make your intent to vote clear early! It’s a natural instinct in Clocktower to want to watch the other votes as they go round in order to inform your own, so you may not speak up earlier to not lock yourself into voting one way or the other. In an Organ Grinder game, though, you can’t see the votes and you want to coordinate, so it’s worth letting people know you intend to vote so they know it’s potentially worth voting with you.


* Pick someone who can't handle it. Having one player give you undivided attention for the whole game, who needs to know everything that you know, can be stressful! But it is a good stress! Someone who will lose their mind having you smiling at them for an hour, not knowing whether you are good or evil, can be fun. At least for you.
* Conversely, make your intent not to vote clear as well! If you think you probably got enough votes on someone who feels like the best execution for the day, publicly announce you won’t be voting for anyone else as you think that person is the best choice. Encourage others to consider the same position - after all when you don’t know the results of a vote, fewer nominations means fewer chances to accidentally tie…


* Pick an evil player as your friend. This is risky, since the good team will be assuming that you are on the same team, even though they don’t know which team that you are on. But assuming this information can lead the good team into logical inconsistencies if they assume that you are both good. Make sure that you and your evil friend’s fake information makes sense.
* Pay attention to which players say they are voting on executions that seem to get beaten or fail. Evil will be saying they’re voting on things that they aren’t and not voting on things that they are.


* Pick a random good player as your friend. Since evil players know the other evil players, this is easy to do. It is also the most common option for real Ogres, just due to chance. Doing the common thing makes you look good, and builds trust between you and your friend.
* Try to work out who the Organ Grinder is. If you have means to block the Organ Grinder on the good team, whether through the {{Good|Courtier}}, {{Good|Sailor}}, {{Good|Innkeeper}} or others, try to use them to narrow down Organ Grinder candidates.


* Follow your friend’s lead. Tell your friend everything that good players tell you. Since real Ogres don’t know anything other than which player is on the same team as them, real Ogres tend to defer to the judgements of their friend. Do the same. At some point in the game, you will want to betray your friend, either by a wayward vote or a brilliant double cross, but once that happens you will be known to be evil, so wait until late in the game.
* If you’re not sure who the Organ Grinder is and you’ve got a day or two to spare when you’re not sure who to nominate, nominate your suspicions and try to rally players around getting a lot of votes to see if they die. If not, they’re probably the Organ Grinder that just blocked their own execution by not voting.


* Pick multiple people, tell each of them that you are their Ogre friend, but also tell each of them to not tell anyone else. This will backfire eventually, but you can get several players making poor voting decisions in the meantime.
* If you’re reasonably confident who the Organ Grinder is, maybe don’t bother nominating them. That’s one player that’s definitely not the Demon and having them go to the final 3 gives you a 50/50 choice between the other two!


* If you are evil and a good player claims to be your Ogre, be wary about telling them that you are evil. They may be lying about being the Ogre. Having an evil Ogre that believes everything you tell them can be unusually helpful, but having a pretend Ogre that is actually a good Townsfolk is disastrous if they find out that you are evil..  
* Save your ghost vote for the final day, so you know it's making an impact. Amongst other things, Organ Grinders often want to die before the final day if they've been outed, so it's quite possible if you hold your ghost vote to the final day you might get to use it with your eyes open. Even if you don't get to keep your eyes open, it is still the day with your best odds of getting the Demon successfully.


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[[Category:Experimental Characters]]
[[Category:Experimental Characters]]
[[Category:Outsiders]]
[[Category:Minions]]

Revision as of 12:06, 18 October 2024

Icon organgrinder.png Information

Type Minion
Artist Chloe McDougall
Revealed 23/03/2023

"Round and round the handles go. The more you dance the less you know."

Character Showcase

Related Jinxes (Open)

Icon butler.png

Butler

If the Organ Grinder is causing eyes closed voting, the Butler may raise their hand to vote but their vote is only counted if their master voted too.

Icon lilmonsta.png

Lil' Monsta

Votes for the Organ Grinder count if the Organ Grinder is babysitting Lil' Monsta.

Icon minstrel.png

Minstrel

If the Minstrel makes everyone drunk, the Organ Grinder keeps their ability but the Minstrel keeps their eyes open when voting.

Icon preacher.png

Preacher

If the Preacher removes the Organ Grinder ability, the Organ Grinder keeps their ability but the Preacher keeps their eyes open when voting.

Summary

"All players keep their eyes closed when voting & the vote tally is secret. Each night, choose if you are drunk or not."

The Organ Grinder makes voting secret.

  • When a player is nominated, players vote with eyes closed.
  • The Storyteller does not count the votes out loud, and does not reveal how many players voted once voting is complete.
  • The Storyteller does not reveal which player is “about to die”.
  • After nominations have closed, the Storyteller reveals which player is executed, as normal.
  • Dead players may vote once if they have a vote token. Their vote token is removed at the end of the day instead of after the vote.

How to Run

When a player is nominated, ask all players to close their eyes. If they ask why, tell them that an Organ Grinder is in play. When counting votes, do so silently. Afterwards, do not reveal how many players voted, nor if the nominee is “about to die”. If there were enough votes to execute the nominee, mark them with the ABOUT TO DIE reminder. Ask players to open their eyes, and if there are any more nominations.

If the Organ Grinder is nominated, follow the above process, but do not place or move the ABOUT TO DIE reminder if the Organ Grinder didn’t vote.

When nominations are closed, declare that the player marked ABOUT TO DIE, dies.

Players are not allowed to use other methods to determine who is voting, such as touch or sound. It is a secret.

Examples

There are 8 players alive. The Noble is nominated. All players close eyes to vote and the Noble gets 5 votes. The Imp is nominated. All players close eyes to vote and the Imp gets 7 votes. The Pixie is nominated. All players close eyes to vote and the Pixie gets 4 votes. After nominations close, the Storyteller declares that Doug (the Imp) is executed and dies, and that good has won.

There are 5 players alive. 2 players have 3 votes each. The Organ Grinder has 4 votes, but did not vote for themselves. There is no execution today, because the vote was tied.

Tips & Tricks

  • Flex your execution immortality. Try to make yourself suspicious, but not overly so, so that you get enough votes to be executed on a few different days, but survive due to your ability. If you’re too suspicious, though, it might out that you’re the Organ Grinder. If absolutely everyone else is claiming to have voted for you but you’re not dead, that’s probably going to convince people that you’re the Organ Grinder and they probably won’t try to execute you again or target you with abilities, and therefore will put more effort into finding your Demon. If, instead, you can be just suspicious enough to get some votes, you might be “executed” several times, wasting plenty of the good team’s time…
  • Try to orchestrate the same situation for your Demon! Try to get almost enough votes on them, then have the entire evil team claim to have voted for them too, to make them look like they might be the Organ Grinder and therefore a waste of time to try to execute.
  • Consider carefully if you ever want to get yourself executed. Bearing in mind that when you die, it’s likely you’ll be outed as the Organ Grinder because votes will suddenly become open, you need to have a good reason to vote for yourself for execution. Maybe you think your Demon might be executed instead if you don’t get enough votes yourself? Maybe your Demon is the one leading the charge against you and getting executed at their behest will convince town that they’re most likely good?
  • Consider when you’re going to claim to have voted - you can’t afford to claim too wildly about when you’ve voted and when you haven’t, as the good team will work out that something is awry when the votes claimed don’t line up with actual executions. It’s often best to only lie about who you’ve voted for at crux moments so you can hide among the masses.
  • Don’t feel the need to vote for people you don’t want executed in order to blend in. No-one knows who you’re voting for, so you never need to vote for an evil player in the entire game if you don’t want to!
  • Try to create situations where there are lots of nominations in a day. The good team will struggle to try and keep track of all the votes that happen and which ones they did and didn't vote on which will give Evil players to bluff being confused as well.
  • Lie with abandon about when you’ve voted! No-one can know for sure who’s the one lying among the group, you’re only one vote among several that had to vote a given way for anyone to be executed, so you can just say whatever you like about voting to suit your agenda.
  • Remember that you don’t know who’s been voted for and put on the block either. Be wary of any nomination of your Demon as you can never know if there was actually a groundswell of support for their execution that you hadn’t expected and they might now be on the block.
  • Coordinate votes with your evil team - while you don’t have a majority in votes, the good team not being able to coordinate as easily means that uniting together behind certain nominations might allow you to swing executions in your favour, especially if your whole team is alive in the mid-game.
  • Be wary of endgame. If the game goes to a final three and the good team are pretty certain that you are the Organ Grinder, then they’ve got a 50/50 between the other two living players as to which is the Demon. Do your best to continue to obfuscate that fact in the endgame - you very much need to still be a viable Demon candidate in final three or your chances aren’t great! This might be a good reason to vote for yourself on the penultimate day - yes your ability goes out of play, but it’s an execution on someone who isn’t your Demon and it leaves three Demon candidates on the final day, not just two.
  • Control the narrative. Try to organize the entire town to execute people you think would be good to execute. The good team’s only hope of executing is by working together as they can't see who is voting for what, so try to get them voting on the same page as you.
  • Promise dead players you will vote with them and then don't do so. Any ghost votes that get used and wasted early or mid-game on anyone that's not the Demon are a success for you.

Fighting the Organ Grinder

  • Discuss your nominations before making them. It is more likely for a vote to go through if all good players fully understand the accusation and logic before the nomination is made and other players might be able to contribute information towards a nomination that you can try to rally people behind.
  • Make your intent to vote clear early! It’s a natural instinct in Clocktower to want to watch the other votes as they go round in order to inform your own, so you may not speak up earlier to not lock yourself into voting one way or the other. In an Organ Grinder game, though, you can’t see the votes and you want to coordinate, so it’s worth letting people know you intend to vote so they know it’s potentially worth voting with you.
  • Conversely, make your intent not to vote clear as well! If you think you probably got enough votes on someone who feels like the best execution for the day, publicly announce you won’t be voting for anyone else as you think that person is the best choice. Encourage others to consider the same position - after all when you don’t know the results of a vote, fewer nominations means fewer chances to accidentally tie…
  • Pay attention to which players say they are voting on executions that seem to get beaten or fail. Evil will be saying they’re voting on things that they aren’t and not voting on things that they are.
  • Try to work out who the Organ Grinder is. If you have means to block the Organ Grinder on the good team, whether through the Courtier, Sailor, Innkeeper or others, try to use them to narrow down Organ Grinder candidates.
  • If you’re not sure who the Organ Grinder is and you’ve got a day or two to spare when you’re not sure who to nominate, nominate your suspicions and try to rally players around getting a lot of votes to see if they die. If not, they’re probably the Organ Grinder that just blocked their own execution by not voting.
  • If you’re reasonably confident who the Organ Grinder is, maybe don’t bother nominating them. That’s one player that’s definitely not the Demon and having them go to the final 3 gives you a 50/50 choice between the other two!
  • Save your ghost vote for the final day, so you know it's making an impact. Amongst other things, Organ Grinders often want to die before the final day if they've been outed, so it's quite possible if you hold your ghost vote to the final day you might get to use it with your eyes open. Even if you don't get to keep your eyes open, it is still the day with your best odds of getting the Demon successfully.