Acrobat
From Blood on the Clocktower Wiki
Type | Townsfolk |
Artist | Chloe McDougall |
Revealed | 24/05/2020 |
"Ladies and gentlemen, hold fast to your hats, for I shall defy the very laws of gravity and dance upon the air, a marvel of agility and daring, all for your delight and wonder!"
Summary
"Each night*, choose a player: if they are or become drunk or poisoned tonight, you die."
The Acrobat dies when they find a drunk or poisoned player.
- Each night except the first, the Acrobat chooses a player. If the chosen player is sober and healthy, nothing happens. If the player is drunk or poisoned, the Acrobat dies.
- If the Acrobat is drunk or poisoned, they cannot die to their own ability.
- The Acrobat may choose any player, dead or alive, even themself.
- If the chosen player is sober and healthy at the time the Acrobat picks, but becomes drunk or poisoned later in the night, the Acrobat dies.
- The Acrobat does not learn if the player they selected was drunk, or poisoned, or both.
How to Run
Each night, wake the Acrobat. They point to a player. Put the Acrobat to sleep.
If the player the Acrobat pointed to is drunk or poisoned, or becomes drunk or poisoned at any time tonight, the Acrobat dies.