User contributions for Administrator
23 March 2023
- 17:0517:05, 23 March 2023 diff hist +1,463 Juggler No edit summary
- 17:0417:04, 23 March 2023 diff hist +1,023 Artist No edit summary
- 17:0317:03, 23 March 2023 diff hist +1,668 Philosopher No edit summary
- 17:0117:01, 23 March 2023 diff hist +694 Seamstress No edit summary
- 17:0017:00, 23 March 2023 diff hist +4 Savant No edit summary
- 16:5816:58, 23 March 2023 diff hist +1,172 Savant No edit summary
- 16:5716:57, 23 March 2023 diff hist +4 Clockmaker No edit summary
- 16:5716:57, 23 March 2023 diff hist +4 Oracle No edit summary
- 16:5716:57, 23 March 2023 diff hist +657 Oracle No edit summary
- 16:5616:56, 23 March 2023 diff hist +1,101 Town Crier No edit summary
- 16:5416:54, 23 March 2023 diff hist +1,394 Flowergirl No edit summary
- 16:5216:52, 23 March 2023 diff hist +1,153 Mathematician No edit summary
- 16:5116:51, 23 March 2023 diff hist +1,429 Snake Charmer No edit summary
- 16:4916:49, 23 March 2023 diff hist +1,224 Dreamer No edit summary
- 16:4716:47, 23 March 2023 diff hist +455 Clockmaker No edit summary
- 01:5301:53, 23 March 2023 diff hist −27 Setup No edit summary
- 01:5301:53, 23 March 2023 diff hist −9 Setup →Add Reminder Tokens To The Grimore
- 01:5301:53, 23 March 2023 diff hist +2,953 Setup No edit summary
- 01:4901:49, 23 March 2023 diff hist −1 Setup →Gather Your Players =
- 01:4801:48, 23 March 2023 diff hist +6,710 N Setup Created page with "<div class="row"> <div class="large-12 columns"> You can set up a game of Clocktower by following the instructions on the '''setup sheet''', which are explained in more detail here. == Gather Your Players === Get one chair per player and arrange the chairs facing each other. A rough circle or square is fine, as long as people are sitting in a definite clockwise or counterclockwise order. As the Storyteller, you will need to be able to enter and exit the circle often,..."
- 01:3701:37, 23 March 2023 diff hist +54 Script Tool No edit summary
- 01:3601:36, 23 March 2023 diff hist +8 Script Tool No edit summary
- 01:3601:36, 23 March 2023 diff hist +3 Script Tool No edit summary
- 01:3601:36, 23 March 2023 diff hist +54 Script Tool No edit summary
- 01:3501:35, 23 March 2023 diff hist +2,854 N Script Tool Created page with "Once you are familiar with the characters from the three editions in the core set, you may want to create your own unique character lists. These are called '''scripts'''. Do you have favorite characters that you like to put in nearly every game? Have you thought of character combinations that would make for interesting and challenging situations? Do you want to make a game with a Pit-Hag, a Saint, an Evil Twin, and an Innkeeper? Maybe you want to combine the Klutz an..."
- 01:3201:32, 23 March 2023 diff hist +9 Teensyville No edit summary
- 01:3101:31, 23 March 2023 diff hist −41 Teensyville No edit summary
- 01:3101:31, 23 March 2023 diff hist +1,475 N Teensyville Created page with "If your group has five or six players, you can play practically endless variations of CLOCKTOWER by playing Teensyville games. The village of Teensyville lies just a few days’walk from Ravenswood Bluff, and is perfect for player counts that are smaller than normal. '''Each Teensyville script contains a different collection of characters.''' You can use the Script Tool to create them. All Teensyville scripts cater to five or six players by including only a few possible..."
- 01:2801:28, 23 March 2023 diff hist +5,738 N Abilities Created page with "Each character in Blood on the Clocktower has a unique ability as described on their character token, character sheet, and character almanac. The character token and character sheet give plain-language versions of the abilities that will serve you well in almost all cases, but if you run into a conflict or strange interaction between abilities and need to find a more specific explanation, follow the rules written in their character almanac. '''When used, abilities work..."
- 01:2301:23, 23 March 2023 diff hist +27 States No edit summary current
- 01:2201:22, 23 March 2023 diff hist −5 States →Life and Death Tag: Manual revert
- 01:2201:22, 23 March 2023 diff hist +5 States →Life and Death Tag: Reverted
- 01:2001:20, 23 March 2023 diff hist −138 States →Madness
- 01:2001:20, 23 March 2023 diff hist −184 States →Drunkenness and Poisoning
- 01:1901:19, 23 March 2023 diff hist +1 States →Alignment and Character
- 01:1901:19, 23 March 2023 diff hist +1,014 States →Madness
- 01:1801:18, 23 March 2023 diff hist +134 States →Madness
- 01:1801:18, 23 March 2023 diff hist +3,590 States →Madness
- 01:1601:16, 23 March 2023 diff hist +16 States →Madness
- 01:1501:15, 23 March 2023 diff hist +134 States No edit summary
- 01:1501:15, 23 March 2023 diff hist +2,344 States →Madness
- 01:1401:14, 23 March 2023 diff hist +15 States No edit summary
- 01:1301:13, 23 March 2023 diff hist −8 States No edit summary
- 01:1201:12, 23 March 2023 diff hist +2,013 States →Drunkenness and Poisoning
- 01:1001:10, 23 March 2023 diff hist +4 States No edit summary
- 01:0901:09, 23 March 2023 diff hist +5,271 States No edit summary
- 01:0001:00, 23 March 2023 diff hist +16 States No edit summary
- 00:5900:59, 23 March 2023 diff hist −43 States No edit summary
- 00:5900:59, 23 March 2023 diff hist +1,194 N States Created page with "<div class="row"> <div class="large-12 columns" style='margin: 0 auto; text-align: center'> In Blood on the Clocktower, players can be lots of things - this character or that one, drunk or sober, alive or dead, healthy or poisoned. (Of course, we don’t mean literally.) These are called states. Basically, they’re permanent elements of a player that are independent from each other. For example, if you’re drunk and change your character, you stay drunk. If you’re..."
22 March 2023
- 23:4823:48, 22 March 2023 diff hist +524 Storm Catcher No edit summary
