User contributions for Administrator
5 March 2023
- 13:2413:24, 5 March 2023 diff hist 0 N File:Icon fiddler.png No edit summary current
- 13:2413:24, 5 March 2023 diff hist 0 N File:Icon toymaker.png No edit summary current
- 13:2413:24, 5 March 2023 diff hist 0 N File:Icon fibbin.png No edit summary current
- 13:2313:23, 5 March 2023 diff hist 0 N File:Icon duchess.png No edit summary current
- 13:2313:23, 5 March 2023 diff hist 0 N File:Icon sentinel.png No edit summary current
- 13:2313:23, 5 March 2023 diff hist 0 N File:Icon spiritofivory.png No edit summary current
- 13:2313:23, 5 March 2023 diff hist 0 N File:Icon djinn.png No edit summary current
- 13:2313:23, 5 March 2023 diff hist 0 N File:Icon stormcatcher.png No edit summary
- 13:2113:21, 5 March 2023 diff hist −16 Fabled →Custom Games
- 13:2113:21, 5 March 2023 diff hist −13 Fabled →Any Game
- 13:2013:20, 5 March 2023 diff hist +2,209 N Fabled Created page with "<div class="row"> <div class="small-12 large-12 columns"> Fabled characters are for the Storyteller. They each alter the conditions of the game somewhat and are usually included at the beginning of the game. The purpose of a Fabled character is to allow players to join in a game of Clocktower when they would otherwise not be able to, or to allow a game to run smoothly when there would otherwise be a real-world issue. Fabled characters fix problems that are outside the..."
- 13:1813:18, 5 March 2023 diff hist +22 Character Types →Fabled
- 13:1813:18, 5 March 2023 diff hist +22 Character Types →Traveller
- 13:1813:18, 5 March 2023 diff hist +22 Character Types →Demon
- 13:1813:18, 5 March 2023 diff hist +22 Character Types →Minion
- 13:1713:17, 5 March 2023 diff hist +22 Character Types →Outsider
- 13:1713:17, 5 March 2023 diff hist +22 Character Types →Townsfolk
- 13:1713:17, 5 March 2023 diff hist +40 Alignment No edit summary
- 13:1613:16, 5 March 2023 diff hist +44 Alignment →Good
- 13:1613:16, 5 March 2023 diff hist +2,214 N Alignment Created page with "<div class="row"> <div class="small-12 large-12 columns"> Blood on the Clocktower is a team game; every player is either good or evil. Additionally, all teams win and lose together; there are no individual conditions for victory or lose. This means when a character ability states "you win" or "you lose", they mean your entire team. == <span id="good">Good</span> == <div class="row"> <div class="small-10 large-10 columns"> The Good team comprises the majority o..."
- 13:1513:15, 5 March 2023 diff hist −1 Character Types →Fabled
- 13:1513:15, 5 March 2023 diff hist −1 Character Types →Traveller
- 13:1413:14, 5 March 2023 diff hist −1 Character Types →Demon
- 13:1413:14, 5 March 2023 diff hist −1 Character Types →Minion
- 13:1413:14, 5 March 2023 diff hist −1 Character Types →Outsider
- 13:1413:14, 5 March 2023 diff hist −1 Character Types →Townsfolk
- 13:1413:14, 5 March 2023 diff hist +5,418 N Character Types Created page with "<div class="row"> <div class="small-12 large-12 columns"> There are four main character 'types' in Blood on the Clocktower. These define the starting alignment of the player, and the player's ability set. In addition to this exist Travellers: player characters with varying alignments but powerful abilities, and Fabled, Storyteller characters that tweak or adjust the gameplay of a game. == <span id="townsfolk">Townsfolk</span> == <div class="row"> <div class="..."
- 13:1313:13, 5 March 2023 diff hist +45,343 N Player Strategy Created page with "This is a page covering general strategies for good and evil players. This is a guide and not gospel. Follow your heart! == Thank Heavens, I'm Good! Now What? == So, you've drawn a blue token out of the bag and you're not sure what to do next? Is there too much information being talked about? Not enough? Who do you vote for? Why? How do you figure out who is who? How do you get people to trust you? Read on, to find out more... * '''Find out what your "job" is.''' When..."
- 13:1213:12, 5 March 2023 diff hist +36,473 N Storyteller Advice Created page with "==Running Things Smoothly== '''You can end the game when victory is certain for one team.''' If all remaining players are evil, then good cannot nominate the Demon, so you can declare that evil wins. Almost every time there are four players left alive, and the good players execute a non-Demon player, you can end the game there. If you were to continue the game after this execution, with just three players alive, then the Demon would kill one of those players at night..."
- 13:1213:12, 5 March 2023 diff hist +14,707 N Glossary Created page with "'''Ability:''' The special power or penalty of a character, printed on its character token, the character sheet for the chosen edition, and the character almanac for the chosen edition. The definitive text of the ability is printed in the “How to Run” section of the character almanac. Characters have no ability when dead, drunk, or poisoned. '''About to die:''' The player who has enough votes to be executed and more votes than any other player today. '''Alignment:'..."
- 11:2511:25, 5 March 2023 diff hist −1 Harlot →Tips & Tricks (if you are evil)
4 March 2023
- 23:4723:47, 4 March 2023 diff hist 0 Travellers No edit summary
- 23:4623:46, 4 March 2023 diff hist 0 Travellers →Trouble Brewing
- 23:4523:45, 4 March 2023 diff hist −182 Gunslinger Undo revision 283 by Administrator (talk) Tag: Undo
- 23:4423:44, 4 March 2023 diff hist +4 Gunslinger Undo revision 284 by Administrator (talk) Tag: Undo
- 23:4423:44, 4 March 2023 diff hist 0 Gunslinger Undo revision 288 by Administrator (talk) Tag: Undo
- 23:4423:44, 4 March 2023 diff hist 0 Travellers →Trouble Brewing
- 23:4123:41, 4 March 2023 diff hist −2 Zombuul No edit summary
- 23:4123:41, 4 March 2023 diff hist −2 Pukka No edit summary
- 23:4123:41, 4 March 2023 diff hist −2 Shabaloth No edit summary
- 23:4023:40, 4 March 2023 diff hist −2 Po No edit summary
- 23:3823:38, 4 March 2023 diff hist −3 Po →Fighting the Pukka
- 23:3823:38, 4 March 2023 diff hist +4 Shabaloth →Fighting the Pukka
- 23:3823:38, 4 March 2023 diff hist +8,229 N Gangster Created page with "<div class="row"> <div class="small-12 large-3 large-push-9 columns" style='margin: 0 auto; text-align: center'> <div id='character-details'> 250px <p class='flavour'>"I like your shoes. It would be such a shame if you had a little accident, and they got ruined. Now that you mention it, I like your cufflinks too."<p> <span style="display: block; color: black; font-size: 20px; text-align: center;">Appears in</span> File:logo_sects_and_viol..."
- 23:3623:36, 4 March 2023 diff hist +156 Deviant No edit summary
- 23:3623:36, 4 March 2023 diff hist 0 Deviant No edit summary
- 23:3623:36, 4 March 2023 diff hist +3,764 N Deviant Created page with "<div class="row"> <div class="small-12 large-3 large-push-9 columns" style='margin: 0 auto; text-align: center'> <div id='character-details'> 250px <p class='flavour'>"Twas the lady's quip, forsooth."<p> <span style="display: block; color: black; font-size: 20px; text-align: center;">Appears in</span> 200px <span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;"..."
- 23:3323:33, 4 March 2023 diff hist +5,454 N Barista Created page with "<div class="row"> <div class="small-12 large-3 large-push-9 columns" style='margin: 0 auto; text-align: center'> <div id='character-details'> 250px <p class='flavour'>"There really is no cause to worry because when you think about it we are all capable and qualified and smart enough to grab the bull by the horns and sit down and figure this out like the reasonable adults we are by the way would you like another cup it really is the most amaz..."
- 23:3123:31, 4 March 2023 diff hist +1 Bad Moon Rising →Townsfolk
- 23:3123:31, 4 March 2023 diff hist −97 Sailor No edit summary
