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MediaWiki:Common.js

From Blood on the Clocktower Wiki

Revision as of 20:46, 4 April 2023 by Administrator (talk | contribs)

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$("li:contains('Toolbox')").hide();

$("img").contextmenu(function () {
    return false;
});

$(document).ready(function () {
    handleAudioElements();
    replaceRolesWithAbilities();
});

function replaceRolesWithAbilities() 
{
    fetch("https://wiki.bloodontheclocktower.com/roles.json").then(function(resp) 
    { 
        if (resp.ok) 
        {
            resp.json().then(function(roles) 
            {
                document.querySelectorAll("[data-role]").forEach(function(e) 
                {
                    roles.filter(function(r) 
                    {
                        return r.name === e.dataset.role;
                    })

                    console.log(roles)
                });
            })
        }
        else 
        {
            document.querySelectorAll("[data-role]").forEach(function(e) 
            {
                delete e.dataset.role;
            });
        }
    });
}

function handleAudioElements() 
{
    document.querySelectorAll('.html5audio:not(.loaded)').forEach(function (div) {
        var data = div.dataset;
        var file = data.file;
        if (!file) {
            return;
        }
        var format = file.split('.').pop();
        var preload = data.preload;
        var download = data.download;
        var options = data.options;
        var opts = { controls: '' };
        var volume = Number(Number(data.volume).toFixed(1));

        if (format === 'mp3') {
            format = 'mpeg';
        }

        if (format === 'm4a') {
            format = 'mp4';
        }

        if (preload !== 'auto' || preload !== 'metadata') {
            preload = 'none';
        }
        opts.preload = preload;

        if (download === 'false') {
            opts.controlsList = 'nodownload';
        }

        if (options) {
            var valid = ['autoplay', 'loop', 'muted'];
            options.split(',').forEach(function (el) {
                el = el.trim();
                if (valid.indexOf(el) !== -1) {
                    opts[el] = '';
                }
            });
        }

        var audio = document.createElement('audio');

        Object.keys(opts).forEach(function (attr) {
            var value = opts[attr];
            audio.setAttribute(attr, value);
        });

        var source = document.createElement('source');
        source.src = file;
        source.type = 'audio/' + format;

        audio.append(source);

        if (volume >= 0 && volume <= 1) {
            audio.volume = volume;
        }

        div.innerHTML = '';
        div.appendChild(audio);
        div.classList.add('loaded');
    })
}