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Zombuul and Organ Grinder: Difference between pages

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[[File:icon_zombuul.png|250px]]
[[File:icon_organgrinder.png|250px]]
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 10px;">Information</span>


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<tr>
<tr>
<td>Type</td>
<td>Type</td>
<td>[[Character Types#Demon|Demon]]</td>
<td>[[Character Types#Minion|Minion]]</td>
</tr>
<tr>
<td>Artist</td>
<td>Aiden Roberts</td>
</tr>
</tr>
</table>
</table>


<p class='flavour'>""I do not. Understand. Your ways. Fellow human. Show me. The dirt. Where the holy. Lay. Sleeping. I too. Must sleep. Soon."</p>
<p class='flavour'>"If you want people to believe your lies, set them to music."</p>
<span style="display: block; color: black; font-size: 20px; text-align: center;">Appears in</span>
[[File:logo_bad_moon_rising.png|100px]]
 
<span style="display: block; color: black; font-size: 20px; text-align: center; margin-top: 20px;">Cult of the Clocktower Episode</span>
<span style="display: block; color: black; font-size: 14px; text-align: center;">by Andrew Nathenson</span>
<div style='padding-bottom: 10px' class="html5audio" data-file="https://anchor.fm/s/daf1f9c/podcast/play/64282901/https%3A%2F%2Fd3ctxlq1ktw2nl.cloudfront.net%2Fstaging%2F2023-0-31%2F310268038-44100-2-36210e33bc46f.m4a">You need to enable JavaScript to play this audio</div>


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<div class="small-12 large-6 columns">
== Summary ==
== Summary ==
"Each night*, if no-one died today, choose a player: they die. The 1st time you die, you live but register as dead."
"All players keep their eyes closed when voting & the vote tally is secret. Votes for you only count if you vote."


The Zombuul secretly remains alive while in the grave.
The Organ Grinder makes voting secret.
* When the Zombuul would die for any reason, they actually don’t die, but the Storyteller acts as if they died. The second time the Zombuul dies, they die for real and good wins.
* When a player is nominated, players vote with eyes closed.
* The seemingly dead Zombuul counts as a dead player in almost every way. The player’s life token on the Town Square flips to indicate their death. The next time they vote, they lose their vote token. They cannot nominate, they may vote with the Voudon, they’re not an alive neighbor for the Tea Lady, and so on. The only differences are that the game continues, the Zombuul still attacks, and the game continues if just two other players are alive.
* The Storyteller does not count the votes out loud, and does not reveal how many players voted once voting is complete.
* The Zombuul only wakes at night to attack if nobody died that day. If a dead player is executed, the player can’t die again, so the Zombuul would still wake.
* The Storyteller does not reveal which player is “about to die”.
* If a drunk or poisoned Zombuul dies, good wins. If a “dead” Zombuul becomes drunk or poisoned, do not announce that the player is alive.
* After nominations have closed, the Storyteller reveals which player is executed, as normal.
* Dead players may vote once if they have a vote token. Their vote token is removed at the end of the day instead of after the vote.
* If the Organ Grinder is nominated but does not vote for themselves, the vote is not successful and counts as “zero votes” for purposes of deciding which player is executed.
* If the Organ Grinder is nominated and votes for themselves, their self-vote counts as a vote, as normal.
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== How to Run ==
== How to Run ==


The first time the Zombuul would die, they remain alive. Declare that they died, but do not add a shroud to the Zombuul. (''Flip the life token on the Town Square, as normal.'') From now on, the
When a player is nominated, ask all players to close their eyes. If they ask why, tell them that an Organ Grinder is in play. When counting votes, do so silently. Afterwards, do not reveal how many players voted, nor if the nominee is “about to die”. If there were enough votes to execute the nominee, mark them with the '''ABOUT TO DIE''' reminder. Ask players to open their eyes, and if there are any more nominations.
Zombuul registers as dead.  


Each day, if a player dies, mark them with the '''DIED TODAY''' reminder. (''If the Zombuul “dies” by execution, they register as dead, so mark the Zombuul with the DIED TODAY reminder.'')
If the Organ Grinder is nominated, follow the above process, but do not place or move the '''ABOUT TO DIE''' reminder if the Organ Grinder didn’t vote.


Each night except the first, if any player is marked '''DIED TODAY''', do not wake the Zombuul.
When nominations are closed, declare that the player marked '''ABOUT TO DIE''', '''dies'''.


Each night except the first, if no player is marked '''DIED TODAY''', wake the Zombuul. They point at any player. Put the Zombuul to sleep. The chosen player '''dies'''—mark them with the '''DEAD''' reminder.
<div class="example" style="color: #5d2123; font-style: italic; font-family: GoudyOldStyle;">
Players are not allowed to use other methods to determine who is voting, such as touch or sound. It is a secret.
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<div class='example'>
<div class='example'>
The Zombuul is executed and appears to die. They cannot attack tonight. A few days later, only two players appear alive on the Town Square. The good team is fairly certain that one of the dead players is the Zombuul, and the game continues until one more player dies.
There are 8 players alive. The {{Good|Noble}} is nominated. All players close eyes to vote and the {{Good|Noble}} gets 5 votes. The {{Evil|Imp}} is nominated. All players close eyes to vote and the Imp gets 7 votes. The {{Good|Pixie}} is nominated. All players close eyes to vote and the {{Good|Pixie}} gets 4 votes. After nominations close, the Storyteller declares that Doug (the {{Evil|Imp}}) is executed and dies, and that good has won.
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<div class='example'>
<div class='example'>
Nobody died today. That night, the Zombuul attacks. The next day, the {{Good|Tinker}} dies. That night, the Zombuul does not wake.  
There are 5 players alive. 2 players have 3 votes each. The Organ Grinder has 4 votes, but did not vote for themselves. There is no execution today, because the vote was tied.
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== Tips & Tricks ==
== Tips & Tricks ==


* The sinister Zombuul is the deadliest Demon in [[Bad Moon Rising]] for its stealth and survivability. The {{Evil|Shabaloth}} and {{Evil|Po}} may kill many and the {{Evil|Pukka}} may strike with their poison, but they are all disappointingly fragile when the town eventually uncovers them. Not so for you - you're hard to find and harder to kill, and your patience is legendary; you're content to lie among the dead and listen peacefully as the town tears themselves apart looking for a Demon among the living, not ever suspecting that one of the rotting corpses in the graveyard still draws breath. The good team should pray you're not the Demon they're facing, because then no player is safe; the dead and the living alike are all equally and terrifyingly suspect.
* Flex your execution immortality. Try to make yourself suspicious, but not overly so, so that you get enough votes to be executed on a few different days, but survive due to your ability. If you’re too suspicious, though, it might out that you’re the Organ Grinder. If absolutely everyone else is claiming to have voted for you but you’re not dead, that’s probably going to convince people that you’re the Organ Grinder and they probably won’t try to execute you again or target you with abilities, and therefore will put more effort into finding your Demon. If, instead, you can be just suspicious enough to get some votes, you might be “executed” several times, wasting plenty of the good team’s time…
 
* Try to orchestrate the same situation for your Demon! Try to get almost enough votes on them, then have the entire evil team claim to have voted for them too, to make them look like they might be the Organ Grinder and therefore a waste of time to try to execute.
 
* Consider carefully if you ever want to get yourself executed. Bearing in mind that when you die, it’s likely you’ll be outed as the Organ Grinder because votes will suddenly become open, you need to have a good reason to vote for yourself for execution. Maybe you think your Demon might be executed instead if you don’t get enough votes yourself? Maybe your Demon is the one leading the charge against you and getting executed at their behest will convince town that they’re most likely good?
 
* Consider when you’re going to claim to have voted - you can’t afford to claim too wildly about when you’ve voted and when you haven’t, as the good team will work out that something is awry when the votes claimed don’t line up with actual executions. It’s often best to only lie about who you’ve voted for at crux moments so you can hide among the masses.
 
* Don’t feel the need to vote for people you don’t want executed in order to blend in. No-one knows who you’re voting for, so you never need to vote for an evil player in the entire game if you don’t want to!
 
* Try to create situations where there are lots of nominations in a day. The good team will struggle to try and keep track of all the votes that happen and which ones they did and didn't vote on which will give Evil players to bluff being confused as well.
 
* Lie with abandon about when you’ve voted! No-one can know for sure who’s the one lying among the group, you’re only one vote among several that had to vote a given way for anyone to be executed, so you can just say whatever you like about voting to suit your agenda.


* You only have the ability to kill at night if nobody has died during the day. This can be difficult, since even though players are dying, it is primarily the good team that is killing them, meaning that a troublesome {{Good|Exorcist}} or {{Good|Courtier}} hovering around may continue to survive when you badly need them gone. One way to work around this limitation is to speak up for no executions, but the good team may find that suspicious and start questioning your allegiance if you push for that too often. A more reasonable strategy is to encourage executions that you don't think will cause death - for example, a {{Good|Sailor}} claim, or the neighbours of a {{Good|Tea Lady}}. This gives the good team information, but will also grant you your precious kill... providing the {{Good|Tinker}} doesn't drop dead in the middle of the day, anyway. You could also (probably only once) argue for a {{Evil|Mastermind}}, leveraging the good team's paranoia about whether or not they killed the Demon to have them hold off for a night rather than risking losing the game.
* Remember that you don’t know who’s been voted for and put on the block either. Be wary of any nomination of your Demon as you can never know if there was actually a groundswell of support for their execution that you hadn’t expected and they might now be on the block.


* Kill yourself, and hide in plain sight as a dead player! This can be especially effective if the good team thinks a different Demon is in play, since they will ignore the dead as suspects and focus on the living. Even if they ''do'' suspect you, choosing to die at the right moment can throw them off your trail - for example, get yourself executed early to "test" your {{Good|Sailor}} immunity, and blame a {{Evil|Pukka}} for your death. Alternatively and more simply, you can just choose yourself and die at night - players who die at night tend to be good and considered trustworthy. Finally, you can coordinate with your {{Evil|Godfather}} to take you out at an opportune time, making it look like there isn't a Zombuul in play ''and'' that you are an innocent victim of circumstance. Then, you can use your death as a platform to spread misinformation and confuse the good team... or simply sit back and watch the game unfold.
* Coordinate votes with your evil team - while you don’t have a majority in votes, the good team not being able to coordinate as easily means that uniting together behind certain nominations might allow you to swing executions in your favour, especially if your whole team is alive in the mid-game.


* Rather than dying early, you can instead decide to be a sophisticated undead who lives among the people and lives as long as possible! Surviving this way has several advantages - for one, you can keep bluffing and giving out new information, helping mislead the good team. You're guaranteed to survive death at least once, so you have a backup in the event that suspicion turns on you. Finally, if the good team starts to suspect that you are the Demon in play, you can direct their suspicions to the dead - if they spend an execution or two on your victims, that's an execution or two they can't use on you!
* Be wary of endgame. If the game goes to a final three and the good team are pretty certain that you are the Organ Grinder, then they’ve got a 50/50 between the other two living players as to which is the Demon. Do your best to continue to obfuscate that fact in the endgame - you very much need to still be a viable Demon candidate in final three or your chances aren’t great! This might be a good reason to vote for yourself on the penultimate day - yes your ability goes out of play, but it’s an execution on someone who isn’t your Demon and it leaves three Demon candidates on the final day, not just two.
 
* Control the narrative. Try to organize the entire town to execute people you think would be good to execute. The good team’s only hope of executing is by working together as they can't see who is voting for what, so try to get them voting on the same page as you.
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== Fighting the Zombuul ==
== Fighting the Organ Grinder ==
 
* Discuss your nominations before making them. It is more likely for a vote to go through if all good players fully understand the accusation and logic before the nomination is made and other players might be able to contribute information towards a nomination that you can try to rally people behind.
 
* Make your intent to vote clear early! It’s a natural instinct in Clocktower to want to watch the other votes as they go round in order to inform your own, so you may not speak up earlier to not lock yourself into voting one way or the other. In an Organ Grinder game, though, you can’t see the votes and you want to coordinate, so it’s worth letting people know you intend to vote so they know it’s potentially worth voting with you.
 
* Conversely, make your intent not to vote clear as well! If you think you probably got enough votes on someone who feels like the best execution for the day, publicly announce you won’t be voting for anyone else as you think that person is the best choice. Encourage others to consider the same position - after all when you don’t know the results of a vote, fewer nominations means fewer chances to accidentally tie…


* Pay attention to when and why death happens. If there are deaths at night, but not after a player died by execution, you almost certainly have a Zombuul in your midst. Once you know this, you can do the following...
* Pay attention to which players say they are voting on executions that seem to get beaten or fail. Evil will be saying they’re voting on things that they aren’t and not voting on things that they are.


* Suspect the dead. Execute the dead you suspect the most. Talk to the dead to find out whose story is not making sense, and focus on those players. You don't know for certain that the Zombuul is among the dead players, but that is a good place to start. If you can confirm early on that certain dead players are not the Zombuul, you'll have the advantage later in the game.
* Try to work out who the Organ Grinder is. If you have means to block the Organ Grinder on the good team, whether through the {{Good|Courtier}}, {{Good|Sailor}}, {{Good|Innkeeper}} or others, try to use them to narrow down Organ Grinder candidates.


* Execute every single day. Even if you kill good players, at least that is better than executing nobody and having the Demon choose who dies instead.
* If you’re not sure who the Organ Grinder is and you’ve got a day or two to spare when you’re not sure who to nominate, nominate your suspicions and try to rally players around getting a lot of votes to see if they die. If not, they’re probably the Organ Grinder that just blocked their own execution by not voting.


* On the final day, it is unlikely that the Zombuul is among the living is. By this point, most Zombuuls will have killed themself at night, or simply been unlucky enough to be executed. Since the Zombuul kills much less frequently than other Demons, the chance that it is already dead when the final day dawns is high. If you have no other information, make sure that the final execution of the game is the execution of a dead player.
* If you’re reasonably confident who the Organ Grinder is, maybe don’t bother nominating them. That’s one player that’s definitely not the Demon and having them go to the final 3 gives you a 50/50 choice between the other two!


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[[Category:Bad Moon Rising]]
[[Category:Experimental Characters]]
[[Category:Demons]]
[[Category:Minions]]

Revision as of 10:17, 28 March 2023

Icon organgrinder.png Information

Type Minion

"If you want people to believe your lies, set them to music."

Summary

"All players keep their eyes closed when voting & the vote tally is secret. Votes for you only count if you vote."

The Organ Grinder makes voting secret.

  • When a player is nominated, players vote with eyes closed.
  • The Storyteller does not count the votes out loud, and does not reveal how many players voted once voting is complete.
  • The Storyteller does not reveal which player is “about to die”.
  • After nominations have closed, the Storyteller reveals which player is executed, as normal.
  • Dead players may vote once if they have a vote token. Their vote token is removed at the end of the day instead of after the vote.
  • If the Organ Grinder is nominated but does not vote for themselves, the vote is not successful and counts as “zero votes” for purposes of deciding which player is executed.
  • If the Organ Grinder is nominated and votes for themselves, their self-vote counts as a vote, as normal.

How to Run

When a player is nominated, ask all players to close their eyes. If they ask why, tell them that an Organ Grinder is in play. When counting votes, do so silently. Afterwards, do not reveal how many players voted, nor if the nominee is “about to die”. If there were enough votes to execute the nominee, mark them with the ABOUT TO DIE reminder. Ask players to open their eyes, and if there are any more nominations.

If the Organ Grinder is nominated, follow the above process, but do not place or move the ABOUT TO DIE reminder if the Organ Grinder didn’t vote.

When nominations are closed, declare that the player marked ABOUT TO DIE, dies.

Players are not allowed to use other methods to determine who is voting, such as touch or sound. It is a secret.

Examples

There are 8 players alive. The Noble is nominated. All players close eyes to vote and the Noble gets 5 votes. The Imp is nominated. All players close eyes to vote and the Imp gets 7 votes. The Pixie is nominated. All players close eyes to vote and the Pixie gets 4 votes. After nominations close, the Storyteller declares that Doug (the Imp) is executed and dies, and that good has won.

There are 5 players alive. 2 players have 3 votes each. The Organ Grinder has 4 votes, but did not vote for themselves. There is no execution today, because the vote was tied.

Tips & Tricks

  • Flex your execution immortality. Try to make yourself suspicious, but not overly so, so that you get enough votes to be executed on a few different days, but survive due to your ability. If you’re too suspicious, though, it might out that you’re the Organ Grinder. If absolutely everyone else is claiming to have voted for you but you’re not dead, that’s probably going to convince people that you’re the Organ Grinder and they probably won’t try to execute you again or target you with abilities, and therefore will put more effort into finding your Demon. If, instead, you can be just suspicious enough to get some votes, you might be “executed” several times, wasting plenty of the good team’s time…
  • Try to orchestrate the same situation for your Demon! Try to get almost enough votes on them, then have the entire evil team claim to have voted for them too, to make them look like they might be the Organ Grinder and therefore a waste of time to try to execute.
  • Consider carefully if you ever want to get yourself executed. Bearing in mind that when you die, it’s likely you’ll be outed as the Organ Grinder because votes will suddenly become open, you need to have a good reason to vote for yourself for execution. Maybe you think your Demon might be executed instead if you don’t get enough votes yourself? Maybe your Demon is the one leading the charge against you and getting executed at their behest will convince town that they’re most likely good?
  • Consider when you’re going to claim to have voted - you can’t afford to claim too wildly about when you’ve voted and when you haven’t, as the good team will work out that something is awry when the votes claimed don’t line up with actual executions. It’s often best to only lie about who you’ve voted for at crux moments so you can hide among the masses.
  • Don’t feel the need to vote for people you don’t want executed in order to blend in. No-one knows who you’re voting for, so you never need to vote for an evil player in the entire game if you don’t want to!
  • Try to create situations where there are lots of nominations in a day. The good team will struggle to try and keep track of all the votes that happen and which ones they did and didn't vote on which will give Evil players to bluff being confused as well.
  • Lie with abandon about when you’ve voted! No-one can know for sure who’s the one lying among the group, you’re only one vote among several that had to vote a given way for anyone to be executed, so you can just say whatever you like about voting to suit your agenda.
  • Remember that you don’t know who’s been voted for and put on the block either. Be wary of any nomination of your Demon as you can never know if there was actually a groundswell of support for their execution that you hadn’t expected and they might now be on the block.
  • Coordinate votes with your evil team - while you don’t have a majority in votes, the good team not being able to coordinate as easily means that uniting together behind certain nominations might allow you to swing executions in your favour, especially if your whole team is alive in the mid-game.
  • Be wary of endgame. If the game goes to a final three and the good team are pretty certain that you are the Organ Grinder, then they’ve got a 50/50 between the other two living players as to which is the Demon. Do your best to continue to obfuscate that fact in the endgame - you very much need to still be a viable Demon candidate in final three or your chances aren’t great! This might be a good reason to vote for yourself on the penultimate day - yes your ability goes out of play, but it’s an execution on someone who isn’t your Demon and it leaves three Demon candidates on the final day, not just two.
  • Control the narrative. Try to organize the entire town to execute people you think would be good to execute. The good team’s only hope of executing is by working together as they can't see who is voting for what, so try to get them voting on the same page as you.

Fighting the Organ Grinder

  • Discuss your nominations before making them. It is more likely for a vote to go through if all good players fully understand the accusation and logic before the nomination is made and other players might be able to contribute information towards a nomination that you can try to rally people behind.
  • Make your intent to vote clear early! It’s a natural instinct in Clocktower to want to watch the other votes as they go round in order to inform your own, so you may not speak up earlier to not lock yourself into voting one way or the other. In an Organ Grinder game, though, you can’t see the votes and you want to coordinate, so it’s worth letting people know you intend to vote so they know it’s potentially worth voting with you.
  • Conversely, make your intent not to vote clear as well! If you think you probably got enough votes on someone who feels like the best execution for the day, publicly announce you won’t be voting for anyone else as you think that person is the best choice. Encourage others to consider the same position - after all when you don’t know the results of a vote, fewer nominations means fewer chances to accidentally tie…
  • Pay attention to which players say they are voting on executions that seem to get beaten or fail. Evil will be saying they’re voting on things that they aren’t and not voting on things that they are.
  • Try to work out who the Organ Grinder is. If you have means to block the Organ Grinder on the good team, whether through the Courtier, Sailor, Innkeeper or others, try to use them to narrow down Organ Grinder candidates.
  • If you’re not sure who the Organ Grinder is and you’ve got a day or two to spare when you’re not sure who to nominate, nominate your suspicions and try to rally players around getting a lot of votes to see if they die. If not, they’re probably the Organ Grinder that just blocked their own execution by not voting.
  • If you’re reasonably confident who the Organ Grinder is, maybe don’t bother nominating them. That’s one player that’s definitely not the Demon and having them go to the final 3 gives you a 50/50 choice between the other two!